GCC Code Coverage Report
Directory: ./ Exec Total Coverage
File: inspector_socket.h Lines: 3 3 100.0 %
Date: 2022-09-07 04:19:57 Branches: 0 0 - %

Line Branch Exec Source
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#ifndef SRC_INSPECTOR_SOCKET_H_
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#define SRC_INSPECTOR_SOCKET_H_
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#include "util.h"
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#include "uv.h"
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#include <string>
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#include <vector>
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namespace node {
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namespace inspector {
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class ProtocolHandler;
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// HTTP Wrapper around a uv_tcp_t
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class InspectorSocket {
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 public:
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  class Delegate {
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   public:
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    virtual void OnHttpGet(const std::string& host,
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                           const std::string& path) = 0;
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    virtual void OnSocketUpgrade(const std::string& host,
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                                 const std::string& path,
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                                 const std::string& accept_key) = 0;
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    virtual void OnWsFrame(const std::vector<char>& frame) = 0;
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    virtual ~Delegate() = default;
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  };
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  using DelegatePointer = std::unique_ptr<Delegate>;
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  using Pointer = std::unique_ptr<InspectorSocket>;
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  static Pointer Accept(uv_stream_t* server, DelegatePointer delegate);
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  ~InspectorSocket();
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  void AcceptUpgrade(const std::string& accept_key);
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  void CancelHandshake();
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  void Write(const char* data, size_t len);
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  void SwitchProtocol(ProtocolHandler* handler);
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  std::string GetHost();
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  InspectorSocket(const InspectorSocket&) = delete;
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  InspectorSocket& operator=(const InspectorSocket&) = delete;
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 private:
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  static void Shutdown(ProtocolHandler*);
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  InspectorSocket() = default;
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  DeleteFnPtr<ProtocolHandler, Shutdown> protocol_handler_;
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};
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}  // namespace inspector
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}  // namespace node
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#endif  // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#endif  // SRC_INSPECTOR_SOCKET_H_