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#ifndef SRC_STREAM_BASE_H_ |
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#define SRC_STREAM_BASE_H_ |
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS |
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#include "env.h" |
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#include "async_wrap-inl.h" |
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#include "node.h" |
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#include "util.h" |
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#include "v8.h" |
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namespace node { |
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// Forward declarations |
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class ShutdownWrap; |
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class WriteWrap; |
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class StreamBase; |
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class StreamResource; |
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struct StreamWriteResult { |
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bool async; |
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int err; |
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WriteWrap* wrap; |
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size_t bytes; |
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}; |
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using JSMethodFunction = void(const v8::FunctionCallbackInfo<v8::Value>& args); |
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class StreamReq { |
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public: |
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static constexpr int kStreamReqField = 1; |
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explicit StreamReq(StreamBase* stream, |
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v8::Local<v8::Object> req_wrap_obj) : stream_(stream) { |
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AttachToObject(req_wrap_obj); |
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} |
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✗✓ |
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virtual ~StreamReq() = default; |
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virtual AsyncWrap* GetAsyncWrap() = 0; |
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v8::Local<v8::Object> object(); |
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void Done(int status, const char* error_str = nullptr); |
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void Dispose(); |
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inline StreamBase* stream() const { return stream_; } |
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static StreamReq* FromObject(v8::Local<v8::Object> req_wrap_obj); |
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// Sets all internal fields of `req_wrap_obj` to `nullptr`. |
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// This is what the `WriteWrap` and `ShutdownWrap` JS constructors do, |
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// and what we use in C++ after creating these objects from their |
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// v8::ObjectTemplates, to avoid the overhead of calling the |
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// constructor explicitly. |
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static inline void ResetObject(v8::Local<v8::Object> req_wrap_obj); |
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protected: |
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virtual void OnDone(int status) = 0; |
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void AttachToObject(v8::Local<v8::Object> req_wrap_obj); |
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private: |
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StreamBase* const stream_; |
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}; |
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✗✓ |
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class ShutdownWrap : public StreamReq { |
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public: |
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ShutdownWrap(StreamBase* stream, |
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v8::Local<v8::Object> req_wrap_obj) |
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: StreamReq(stream, req_wrap_obj) { } |
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// Call stream()->EmitAfterShutdown() and dispose of this request wrap. |
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void OnDone(int status) override; |
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}; |
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✗✓ |
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class WriteWrap : public StreamReq { |
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public: |
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void SetAllocatedStorage(AllocatedBuffer&& storage); |
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WriteWrap(StreamBase* stream, |
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v8::Local<v8::Object> req_wrap_obj) |
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: StreamReq(stream, req_wrap_obj) { } |
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// Call stream()->EmitAfterWrite() and dispose of this request wrap. |
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void OnDone(int status) override; |
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private: |
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AllocatedBuffer storage_; |
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}; |
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// This is the generic interface for objects that control Node.js' C++ streams. |
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// For example, the default `EmitToJSStreamListener` emits a stream's data |
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// as Buffers in JS, or `TLSWrap` reads and decrypts data from a stream. |
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class StreamListener { |
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public: |
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virtual ~StreamListener(); |
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// This is called when a stream wants to allocate memory before |
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// reading data into the freshly allocated buffer (i.e. it is always followed |
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// by a `OnStreamRead()` call). |
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// This memory may be statically or dynamically allocated; for example, |
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// a protocol parser may want to read data into a static buffer if it knows |
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// that all data is going to be fully handled during the next |
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// `OnStreamRead()` call. |
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// The returned buffer does not need to contain `suggested_size` bytes. |
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// The default implementation of this method returns a buffer that has exactly |
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// the suggested size and is allocated using malloc(). |
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// It is not valid to return a zero-length buffer from this method. |
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// It is not guaranteed that the corresponding `OnStreamRead()` call |
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// happens in the same event loop turn as this call. |
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virtual uv_buf_t OnStreamAlloc(size_t suggested_size) = 0; |
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// `OnStreamRead()` is called when data is available on the socket and has |
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// been read into the buffer provided by `OnStreamAlloc()`. |
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// The `buf` argument is the return value of `uv_buf_t`, or may be a buffer |
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// with base nullptr in case of an error. |
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// `nread` is the number of read bytes (which is at most the buffer length), |
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// or, if negative, a libuv error code. |
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virtual void OnStreamRead(ssize_t nread, |
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const uv_buf_t& buf) = 0; |
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// This is called once a write has finished. `status` may be 0 or, |
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// if negative, a libuv error code. |
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// By default, this is simply passed on to the previous listener |
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// (and raises an assertion if there is none). |
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virtual void OnStreamAfterWrite(WriteWrap* w, int status); |
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// This is called once a shutdown has finished. `status` may be 0 or, |
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// if negative, a libuv error code. |
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// By default, this is simply passed on to the previous listener |
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// (and raises an assertion if there is none). |
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virtual void OnStreamAfterShutdown(ShutdownWrap* w, int status); |
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// This is called by the stream if it determines that it wants more data |
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// to be written to it. Not all streams support this. |
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// This callback will not be called as long as there are active writes. |
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// It is not supported by all streams; `stream->HasWantsWrite()` returns |
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// true if it is supported by a stream. |
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virtual void OnStreamWantsWrite(size_t suggested_size) {} |
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// This is called immediately before the stream is destroyed. |
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virtual void OnStreamDestroy() {} |
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// The stream this is currently associated with, or nullptr if there is none. |
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inline StreamResource* stream() { return stream_; } |
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protected: |
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// Pass along a read error to the `StreamListener` instance that was active |
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// before this one. For example, a protocol parser does not care about read |
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// errors and may instead want to let the original handler |
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// (e.g. the JS handler) take care of the situation. |
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void PassReadErrorToPreviousListener(ssize_t nread); |
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StreamResource* stream_ = nullptr; |
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StreamListener* previous_listener_ = nullptr; |
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friend class StreamResource; |
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}; |
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// An (incomplete) stream listener class that calls the `.oncomplete()` |
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// method of the JS objects associated with the wrap objects. |
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✗✓ |
187085 |
class ReportWritesToJSStreamListener : public StreamListener { |
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public: |
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void OnStreamAfterWrite(WriteWrap* w, int status) override; |
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void OnStreamAfterShutdown(ShutdownWrap* w, int status) override; |
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private: |
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void OnStreamAfterReqFinished(StreamReq* req_wrap, int status); |
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}; |
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// A default emitter that just pushes data chunks as Buffer instances to |
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// JS land via the handle’s .ondata method. |
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class EmitToJSStreamListener : public ReportWritesToJSStreamListener { |
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public: |
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uv_buf_t OnStreamAlloc(size_t suggested_size) override; |
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void OnStreamRead(ssize_t nread, const uv_buf_t& buf) override; |
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}; |
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// An alternative listener that uses a custom, user-provided buffer |
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// for reading data. |
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✗✓ |
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class CustomBufferJSListener : public ReportWritesToJSStreamListener { |
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public: |
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uv_buf_t OnStreamAlloc(size_t suggested_size) override; |
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void OnStreamRead(ssize_t nread, const uv_buf_t& buf) override; |
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✓✗ |
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void OnStreamDestroy() override { delete this; } |
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explicit CustomBufferJSListener(uv_buf_t buffer) : buffer_(buffer) {} |
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private: |
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uv_buf_t buffer_; |
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}; |
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// A generic stream, comparable to JS land’s `Duplex` streams. |
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// A stream is always controlled through one `StreamListener` instance. |
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class StreamResource { |
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public: |
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virtual ~StreamResource(); |
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// These need to be implemented on the readable side of this stream: |
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// Start reading from the underlying resource. This is called by the consumer |
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// when more data is desired. Use `EmitAlloc()` and `EmitData()` to |
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// pass data along to the consumer. |
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virtual int ReadStart() = 0; |
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// Stop reading from the underlying resource. This is called by the |
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// consumer when its buffers are full and no more data can be handled. |
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virtual int ReadStop() = 0; |
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// These need to be implemented on the writable side of this stream: |
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// All of these methods may return an error code synchronously. |
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// In that case, the finish callback should *not* be called. |
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// Perform a shutdown operation, and either call req_wrap->Done() when |
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// finished and return 0, return 1 for synchronous success, or |
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// a libuv error code for synchronous failures. |
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virtual int DoShutdown(ShutdownWrap* req_wrap) = 0; |
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// Try to write as much data as possible synchronously, and modify |
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// `*bufs` and `*count` accordingly. This is a no-op by default. |
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// Return 0 for success and a libuv error code for failures. |
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virtual int DoTryWrite(uv_buf_t** bufs, size_t* count); |
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// Initiate a write of data. If the write completes synchronously, return 0 on |
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// success (with bufs modified to indicate how much data was consumed) or a |
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// libuv error code on failure. If the write will complete asynchronously, |
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// return 0. When the write completes asynchronously, call req_wrap->Done() |
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// with 0 on success (with bufs modified to indicate how much data was |
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// consumed) or a libuv error code on failure. Do not call req_wrap->Done() if |
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// the write completes synchronously, that is, it should never be called |
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// before DoWrite() has returned. |
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virtual int DoWrite(WriteWrap* w, |
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uv_buf_t* bufs, |
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size_t count, |
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uv_stream_t* send_handle) = 0; |
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// Returns true if the stream supports the `OnStreamWantsWrite()` interface. |
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virtual bool HasWantsWrite() const { return false; } |
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// Optionally, this may provide an error message to be used for |
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// failing writes. |
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virtual const char* Error() const; |
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// Clear the current error (i.e. that would be returned by Error()). |
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virtual void ClearError(); |
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// Transfer ownership of this stream to `listener`. The previous listener |
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// will not receive any more callbacks while the new listener was active. |
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void PushStreamListener(StreamListener* listener); |
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// Remove a listener, and, if this was the currently active one, |
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// transfer ownership back to the previous listener. |
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void RemoveStreamListener(StreamListener* listener); |
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protected: |
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// Call the current listener's OnStreamAlloc() method. |
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uv_buf_t EmitAlloc(size_t suggested_size); |
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// Call the current listener's OnStreamRead() method and update the |
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// stream's read byte counter. |
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void EmitRead(ssize_t nread, const uv_buf_t& buf = uv_buf_init(nullptr, 0)); |
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// Call the current listener's OnStreamAfterWrite() method. |
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void EmitAfterWrite(WriteWrap* w, int status); |
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// Call the current listener's OnStreamAfterShutdown() method. |
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void EmitAfterShutdown(ShutdownWrap* w, int status); |
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// Call the current listener's OnStreamWantsWrite() method. |
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void EmitWantsWrite(size_t suggested_size); |
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StreamListener* listener_ = nullptr; |
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uint64_t bytes_read_ = 0; |
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uint64_t bytes_written_ = 0; |
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friend class StreamListener; |
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}; |
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✗✓ |
93264 |
class StreamBase : public StreamResource { |
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public: |
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// 0 is reserved for the BaseObject pointer. |
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static constexpr int kStreamBaseField = 1; |
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static constexpr int kOnReadFunctionField = 2; |
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static constexpr int kStreamBaseFieldCount = 3; |
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static void AddMethods(Environment* env, |
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v8::Local<v8::FunctionTemplate> target); |
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virtual bool IsAlive() = 0; |
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virtual bool IsClosing() = 0; |
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virtual bool IsIPCPipe(); |
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virtual int GetFD(); |
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enum StreamBaseJSChecks { DONT_SKIP_NREAD_CHECKS, SKIP_NREAD_CHECKS }; |
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v8::MaybeLocal<v8::Value> CallJSOnreadMethod( |
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ssize_t nread, |
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v8::Local<v8::ArrayBuffer> ab, |
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size_t offset = 0, |
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StreamBaseJSChecks checks = DONT_SKIP_NREAD_CHECKS); |
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// This is named `stream_env` to avoid name clashes, because a lot of |
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// subclasses are also `BaseObject`s. |
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Environment* stream_env() const; |
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// Shut down the current stream. This request can use an existing |
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// ShutdownWrap object (that was created in JS), or a new one will be created. |
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// Returns 1 in case of a synchronous completion, 0 in case of asynchronous |
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// completion, and a libuv error case in case of synchronous failure. |
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int Shutdown(v8::Local<v8::Object> req_wrap_obj = v8::Local<v8::Object>()); |
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// Write data to the current stream. This request can use an existing |
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// WriteWrap object (that was created in JS), or a new one will be created. |
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// This will first try to write synchronously using `DoTryWrite()`, then |
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// asynchronously using `DoWrite()`. |
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// If the return value indicates a synchronous completion, no callback will |
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// be invoked. |
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StreamWriteResult Write( |
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uv_buf_t* bufs, |
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size_t count, |
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uv_stream_t* send_handle = nullptr, |
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v8::Local<v8::Object> req_wrap_obj = v8::Local<v8::Object>()); |
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// These can be overridden by subclasses to get more specific wrap instances. |
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// For example, a subclass Foo could create a FooWriteWrap or FooShutdownWrap |
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// (inheriting from ShutdownWrap/WriteWrap) that has extra fields, like |
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// an associated libuv request. |
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virtual ShutdownWrap* CreateShutdownWrap(v8::Local<v8::Object> object); |
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virtual WriteWrap* CreateWriteWrap(v8::Local<v8::Object> object); |
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// One of these must be implemented |
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virtual AsyncWrap* GetAsyncWrap() = 0; |
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virtual v8::Local<v8::Object> GetObject(); |
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static StreamBase* FromObject(v8::Local<v8::Object> obj); |
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protected: |
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explicit StreamBase(Environment* env); |
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// JS Methods |
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int ReadStartJS(const v8::FunctionCallbackInfo<v8::Value>& args); |
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int ReadStopJS(const v8::FunctionCallbackInfo<v8::Value>& args); |
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int Shutdown(const v8::FunctionCallbackInfo<v8::Value>& args); |
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int Writev(const v8::FunctionCallbackInfo<v8::Value>& args); |
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int WriteBuffer(const v8::FunctionCallbackInfo<v8::Value>& args); |
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template <enum encoding enc> |
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int WriteString(const v8::FunctionCallbackInfo<v8::Value>& args); |
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int UseUserBuffer(const v8::FunctionCallbackInfo<v8::Value>& args); |
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static void GetFD(const v8::FunctionCallbackInfo<v8::Value>& args); |
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static void GetExternal(const v8::FunctionCallbackInfo<v8::Value>& args); |
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static void GetBytesRead(const v8::FunctionCallbackInfo<v8::Value>& args); |
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static void GetBytesWritten(const v8::FunctionCallbackInfo<v8::Value>& args); |
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void AttachToObject(v8::Local<v8::Object> obj); |
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template <int (StreamBase::*Method)( |
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const v8::FunctionCallbackInfo<v8::Value>& args)> |
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static void JSMethod(const v8::FunctionCallbackInfo<v8::Value>& args); |
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// Internal, used only in StreamBase methods + env.cc. |
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enum StreamBaseStateFields { |
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kReadBytesOrError, |
360 |
|
|
kArrayBufferOffset, |
361 |
|
|
kBytesWritten, |
362 |
|
|
kLastWriteWasAsync, |
363 |
|
|
kNumStreamBaseStateFields |
364 |
|
|
}; |
365 |
|
|
|
366 |
|
|
private: |
367 |
|
|
Environment* env_; |
368 |
|
|
EmitToJSStreamListener default_listener_; |
369 |
|
|
|
370 |
|
|
void SetWriteResult(const StreamWriteResult& res); |
371 |
|
|
static void AddMethod(Environment* env, |
372 |
|
|
v8::Local<v8::Signature> sig, |
373 |
|
|
enum v8::PropertyAttribute attributes, |
374 |
|
|
v8::Local<v8::FunctionTemplate> t, |
375 |
|
|
JSMethodFunction* stream_method, |
376 |
|
|
v8::Local<v8::String> str); |
377 |
|
|
|
378 |
|
|
friend class WriteWrap; |
379 |
|
|
friend class ShutdownWrap; |
380 |
|
|
friend class Environment; // For kNumStreamBaseStateFields. |
381 |
|
|
}; |
382 |
|
|
|
383 |
|
|
|
384 |
|
|
// These are helpers for creating `ShutdownWrap`/`WriteWrap` instances. |
385 |
|
|
// `OtherBase` must have a constructor that matches the `AsyncWrap` |
386 |
|
|
// constructors’s (Environment*, Local<Object>, AsyncWrap::Provider) signature |
387 |
|
|
// and be a subclass of `AsyncWrap`. |
388 |
|
|
template <typename OtherBase> |
389 |
✓✗✗✓
|
113194 |
class SimpleShutdownWrap : public ShutdownWrap, public OtherBase { |
390 |
|
|
public: |
391 |
|
|
SimpleShutdownWrap(StreamBase* stream, |
392 |
|
|
v8::Local<v8::Object> req_wrap_obj); |
393 |
|
|
|
394 |
|
122167 |
AsyncWrap* GetAsyncWrap() override { return this; } |
395 |
|
|
|
396 |
|
|
SET_NO_MEMORY_INFO() |
397 |
|
|
SET_MEMORY_INFO_NAME(SimpleShutdownWrap) |
398 |
|
|
SET_SELF_SIZE(SimpleShutdownWrap) |
399 |
|
|
}; |
400 |
|
|
|
401 |
|
|
template <typename OtherBase> |
402 |
✓✗✗✓
|
12456 |
class SimpleWriteWrap : public WriteWrap, public OtherBase { |
403 |
|
|
public: |
404 |
|
|
SimpleWriteWrap(StreamBase* stream, |
405 |
|
|
v8::Local<v8::Object> req_wrap_obj); |
406 |
|
|
|
407 |
|
17862 |
AsyncWrap* GetAsyncWrap() override { return this; } |
408 |
|
|
|
409 |
|
|
SET_NO_MEMORY_INFO() |
410 |
|
|
SET_MEMORY_INFO_NAME(SimpleWriteWrap) |
411 |
|
|
SET_SELF_SIZE(SimpleWriteWrap) |
412 |
|
|
}; |
413 |
|
|
|
414 |
|
|
} // namespace node |
415 |
|
|
|
416 |
|
|
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS |
417 |
|
|
|
418 |
|
|
#endif // SRC_STREAM_BASE_H_ |