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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 | 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 21x 740x 740x 740x 740x 740x 21x 21x 1825655x 1825655x 21x 21x 695320x 695320x 21x 21x 695318x 695318x 695318x 21x 21x 913397x 913397x 913397x 694392x 694392x 694392x 913397x 21x 21x 21x 21x 740x 740x 21x 21x 912258x 912258x 21x 21x 695318x 36x 36x 36x 36x 695318x 695318x 21x 21x 913399x 913399x 913399x 36x 36x 36x 36x 913397x 913399x 21x | 'use strict'; const { Array, } = primordials; // Currently optimal queue size, tested on V8 6.0 - 6.6. Must be power of two. const kSize = 2048; const kMask = kSize - 1; // The FixedQueue is implemented as a singly-linked list of fixed-size // circular buffers. It looks something like this: // // head tail // | | // v v // +-----------+ <-----\ +-----------+ <------\ +-----------+ // | [null] | \----- | next | \------- | next | // +-----------+ +-----------+ +-----------+ // | item | <-- bottom | item | <-- bottom | [empty] | // | item | | item | | [empty] | // | item | | item | | [empty] | // | item | | item | | [empty] | // | item | | item | bottom --> | item | // | item | | item | | item | // | ... | | ... | | ... | // | item | | item | | item | // | item | | item | | item | // | [empty] | <-- top | item | | item | // | [empty] | | item | | item | // | [empty] | | [empty] | <-- top top --> | [empty] | // +-----------+ +-----------+ +-----------+ // // Or, if there is only one circular buffer, it looks something // like either of these: // // head tail head tail // | | | | // v v v v // +-----------+ +-----------+ // | [null] | | [null] | // +-----------+ +-----------+ // | [empty] | | item | // | [empty] | | item | // | item | <-- bottom top --> | [empty] | // | item | | [empty] | // | [empty] | <-- top bottom --> | item | // | [empty] | | item | // +-----------+ +-----------+ // // Adding a value means moving `top` forward by one, removing means // moving `bottom` forward by one. After reaching the end, the queue // wraps around. // // When `top === bottom` the current queue is empty and when // `top + 1 === bottom` it's full. This wastes a single space of storage // but allows much quicker checks. class FixedCircularBuffer { constructor() { this.bottom = 0; this.top = 0; this.list = new Array(kSize); this.next = null; } isEmpty() { return this.top === this.bottom; } isFull() { return ((this.top + 1) & kMask) === this.bottom; } push(data) { this.list[this.top] = data; this.top = (this.top + 1) & kMask; } shift() { const nextItem = this.list[this.bottom]; if (nextItem === undefined) return null; this.list[this.bottom] = undefined; this.bottom = (this.bottom + 1) & kMask; return nextItem; } } module.exports = class FixedQueue { constructor() { this.head = this.tail = new FixedCircularBuffer(); } isEmpty() { return this.head.isEmpty(); } push(data) { if (this.head.isFull()) { // Head is full: Creates a new queue, sets the old queue's `.next` to it, // and sets it as the new main queue. this.head = this.head.next = new FixedCircularBuffer(); } this.head.push(data); } shift() { const tail = this.tail; const next = tail.shift(); if (tail.isEmpty() && tail.next !== null) { // If there is another queue, it forms the new tail. this.tail = tail.next; tail.next = null; } return next; } }; |