Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 | 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 20x 736x 736x 736x 736x 736x 20x 20x 1771879x 1771879x 20x 20x 670666x 670666x 20x 20x 670664x 670664x 670664x 20x 20x 886514x 886514x 886514x 669748x 669748x 669748x 886514x 20x 20x 20x 20x 736x 736x 20x 20x 885366x 885366x 20x 20x 670664x 36x 36x 36x 36x 670664x 670664x 20x 20x 886514x 886514x 886514x 36x 36x 36x 36x 886513x 886514x 20x | 'use strict'; const { Array, } = primordials; // Currently optimal queue size, tested on V8 6.0 - 6.6. Must be power of two. const kSize = 2048; const kMask = kSize - 1; // The FixedQueue is implemented as a singly-linked list of fixed-size // circular buffers. It looks something like this: // // head tail // | | // v v // +-----------+ <-----\ +-----------+ <------\ +-----------+ // | [null] | \----- | next | \------- | next | // +-----------+ +-----------+ +-----------+ // | item | <-- bottom | item | <-- bottom | [empty] | // | item | | item | | [empty] | // | item | | item | | [empty] | // | item | | item | | [empty] | // | item | | item | bottom --> | item | // | item | | item | | item | // | ... | | ... | | ... | // | item | | item | | item | // | item | | item | | item | // | [empty] | <-- top | item | | item | // | [empty] | | item | | item | // | [empty] | | [empty] | <-- top top --> | [empty] | // +-----------+ +-----------+ +-----------+ // // Or, if there is only one circular buffer, it looks something // like either of these: // // head tail head tail // | | | | // v v v v // +-----------+ +-----------+ // | [null] | | [null] | // +-----------+ +-----------+ // | [empty] | | item | // | [empty] | | item | // | item | <-- bottom top --> | [empty] | // | item | | [empty] | // | [empty] | <-- top bottom --> | item | // | [empty] | | item | // +-----------+ +-----------+ // // Adding a value means moving `top` forward by one, removing means // moving `bottom` forward by one. After reaching the end, the queue // wraps around. // // When `top === bottom` the current queue is empty and when // `top + 1 === bottom` it's full. This wastes a single space of storage // but allows much quicker checks. class FixedCircularBuffer { constructor() { this.bottom = 0; this.top = 0; this.list = new Array(kSize); this.next = null; } isEmpty() { return this.top === this.bottom; } isFull() { return ((this.top + 1) & kMask) === this.bottom; } push(data) { this.list[this.top] = data; this.top = (this.top + 1) & kMask; } shift() { const nextItem = this.list[this.bottom]; if (nextItem === undefined) return null; this.list[this.bottom] = undefined; this.bottom = (this.bottom + 1) & kMask; return nextItem; } } module.exports = class FixedQueue { constructor() { this.head = this.tail = new FixedCircularBuffer(); } isEmpty() { return this.head.isEmpty(); } push(data) { if (this.head.isFull()) { // Head is full: Creates a new queue, sets the old queue's `.next` to it, // and sets it as the new main queue. this.head = this.head.next = new FixedCircularBuffer(); } this.head.push(data); } shift() { const tail = this.tail; const next = tail.shift(); if (tail.isEmpty() && tail.next !== null) { // If there is another queue, it forms the new tail. this.tail = tail.next; tail.next = null; } return next; } }; |