Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 | 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 26x 1266x 1266x 1266x 1266x 1266x 26x 26x 1779138x 1779138x 26x 26x 688629x 688629x 26x 26x 688627x 688627x 688627x 26x 26x 889262x 889262x 889262x 685961x 685961x 685961x 889262x 26x 26x 26x 26x 1229x 1229x 26x 26x 889881x 889881x 26x 26x 688628x 37x 37x 37x 37x 688627x 688628x 26x 26x 889293x 889293x 889293x 37x 37x 37x 889257x 889293x 26x | 'use strict'; const { Array, } = primordials; // Currently optimal queue size, tested on V8 6.0 - 6.6. Must be power of two. const kSize = 2048; const kMask = kSize - 1; // The FixedQueue is implemented as a singly-linked list of fixed-size // circular buffers. It looks something like this: // // head tail // | | // v v // +-----------+ <-----\ +-----------+ <------\ +-----------+ // | [null] | \----- | next | \------- | next | // +-----------+ +-----------+ +-----------+ // | item | <-- bottom | item | <-- bottom | [empty] | // | item | | item | | [empty] | // | item | | item | | [empty] | // | item | | item | | [empty] | // | item | | item | bottom --> | item | // | item | | item | | item | // | ... | | ... | | ... | // | item | | item | | item | // | item | | item | | item | // | [empty] | <-- top | item | | item | // | [empty] | | item | | item | // | [empty] | | [empty] | <-- top top --> | [empty] | // +-----------+ +-----------+ +-----------+ // // Or, if there is only one circular buffer, it looks something // like either of these: // // head tail head tail // | | | | // v v v v // +-----------+ +-----------+ // | [null] | | [null] | // +-----------+ +-----------+ // | [empty] | | item | // | [empty] | | item | // | item | <-- bottom top --> | [empty] | // | item | | [empty] | // | [empty] | <-- top bottom --> | item | // | [empty] | | item | // +-----------+ +-----------+ // // Adding a value means moving `top` forward by one, removing means // moving `bottom` forward by one. After reaching the end, the queue // wraps around. // // When `top === bottom` the current queue is empty and when // `top + 1 === bottom` it's full. This wastes a single space of storage // but allows much quicker checks. class FixedCircularBuffer { constructor() { this.bottom = 0; this.top = 0; this.list = new Array(kSize); this.next = null; } isEmpty() { return this.top === this.bottom; } isFull() { return ((this.top + 1) & kMask) === this.bottom; } push(data) { this.list[this.top] = data; this.top = (this.top + 1) & kMask; } shift() { const nextItem = this.list[this.bottom]; if (nextItem === undefined) return null; this.list[this.bottom] = undefined; this.bottom = (this.bottom + 1) & kMask; return nextItem; } } module.exports = class FixedQueue { constructor() { this.head = this.tail = new FixedCircularBuffer(); } isEmpty() { return this.head.isEmpty(); } push(data) { if (this.head.isFull()) { // Head is full: Creates a new queue, sets the old queue's `.next` to it, // and sets it as the new main queue. this.head = this.head.next = new FixedCircularBuffer(); } this.head.push(data); } shift() { const tail = this.tail; const next = tail.shift(); if (tail.isEmpty() && tail.next !== null) { // If there is another queue, it forms the new tail. this.tail = tail.next; } return next; } }; |