GCC Code Coverage Report
Directory: ./ Exec Total Coverage
File: js_native_api_v8.h Lines: 96 99 97.0 %
Date: 2022-05-20 04:15:46 Branches: 25 32 78.1 %

Line Branch Exec Source
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#ifndef SRC_JS_NATIVE_API_V8_H_
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#define SRC_JS_NATIVE_API_V8_H_
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// This file needs to be compatible with C compilers.
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#include <string.h>  // NOLINT(modernize-deprecated-headers)
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#include "js_native_api_types.h"
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#include "js_native_api_v8_internals.h"
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static napi_status napi_clear_last_error(napi_env env);
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namespace v8impl {
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class RefTracker {
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 public:
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  RefTracker() {}
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  virtual ~RefTracker() {}
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  virtual void Finalize(bool isEnvTeardown) {}
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  typedef RefTracker RefList;
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  inline void Link(RefList* list) {
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    prev_ = list;
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    next_ = list->next_;
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    if (next_ != nullptr) {
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      next_->prev_ = this;
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    }
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    list->next_ = this;
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  }
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  inline void Unlink() {
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    if (prev_ != nullptr) {
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      prev_->next_ = next_;
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    }
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    if (next_ != nullptr) {
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      next_->prev_ = prev_;
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    }
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    prev_ = nullptr;
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    next_ = nullptr;
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  }
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  static void FinalizeAll(RefList* list) {
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    while (list->next_ != nullptr) {
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      list->next_->Finalize(true);
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    }
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  }
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 private:
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  RefList* next_ = nullptr;
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  RefList* prev_ = nullptr;
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};
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}  // end of namespace v8impl
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struct napi_env__ {
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  explicit napi_env__(v8::Local<v8::Context> context)
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      : isolate(context->GetIsolate()), context_persistent(isolate, context) {
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    CHECK_EQ(isolate, context->GetIsolate());
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    napi_clear_last_error(this);
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  }
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  virtual ~napi_env__() {
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    // First we must finalize those references that have `napi_finalizer`
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    // callbacks. The reason is that addons might store other references which
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    // they delete during their `napi_finalizer` callbacks. If we deleted such
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    // references here first, they would be doubly deleted when the
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    // `napi_finalizer` deleted them subsequently.
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    v8impl::RefTracker::FinalizeAll(&finalizing_reflist);
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    v8impl::RefTracker::FinalizeAll(&reflist);
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  }
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  v8::Isolate* const isolate;  // Shortcut for context()->GetIsolate()
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  v8impl::Persistent<v8::Context> context_persistent;
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  inline v8::Local<v8::Context> context() const {
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    return v8impl::PersistentToLocal::Strong(context_persistent);
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  }
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  inline void Ref() { refs++; }
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  inline void Unref() {
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    if (--refs == 0) delete this;
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  }
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  virtual bool can_call_into_js() const { return true; }
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  virtual v8::Maybe<bool> mark_arraybuffer_as_untransferable(
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      v8::Local<v8::ArrayBuffer> ab) const {
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    return v8::Just(true);
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  }
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  static inline void HandleThrow(napi_env env, v8::Local<v8::Value> value) {
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    env->isolate->ThrowException(value);
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  }
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  template <typename T, typename U = decltype(HandleThrow)>
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  inline void CallIntoModule(T&& call, U&& handle_exception = HandleThrow) {
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    int open_handle_scopes_before = open_handle_scopes;
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    int open_callback_scopes_before = open_callback_scopes;
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    napi_clear_last_error(this);
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    call(this);
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    CHECK_EQ(open_handle_scopes, open_handle_scopes_before);
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    CHECK_EQ(open_callback_scopes, open_callback_scopes_before);
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    if (!last_exception.IsEmpty()) {
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      handle_exception(this, last_exception.Get(this->isolate));
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      last_exception.Reset();
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    }
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  }
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  virtual void CallFinalizer(napi_finalize cb, void* data, void* hint) {
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    v8::HandleScope handle_scope(isolate);
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    CallIntoModule([&](napi_env env) { cb(env, data, hint); });
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  }
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  v8impl::Persistent<v8::Value> last_exception;
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  // We store references in two different lists, depending on whether they have
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  // `napi_finalizer` callbacks, because we must first finalize the ones that
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  // have such a callback. See `~napi_env__()` above for details.
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  v8impl::RefTracker::RefList reflist;
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  v8impl::RefTracker::RefList finalizing_reflist;
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  napi_extended_error_info last_error;
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  int open_handle_scopes = 0;
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  int open_callback_scopes = 0;
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  int refs = 1;
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  void* instance_data = nullptr;
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};
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// This class is used to keep a napi_env live in a way that
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// is exception safe versus calling Ref/Unref directly
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class EnvRefHolder {
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 public:
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  explicit EnvRefHolder(napi_env env) : _env(env) { _env->Ref(); }
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  explicit EnvRefHolder(const EnvRefHolder& other) : _env(other.env()) {
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    _env->Ref();
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  }
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  EnvRefHolder(EnvRefHolder&& other) {
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    _env = other._env;
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    other._env = nullptr;
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  }
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  ~EnvRefHolder() {
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    if (_env != nullptr) {
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      _env->Unref();
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    }
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  }
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  napi_env env(void) const { return _env; }
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 private:
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  napi_env _env;
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};
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static inline napi_status napi_clear_last_error(napi_env env) {
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  env->last_error.error_code = napi_ok;
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  // TODO(boingoing): Should this be a callback?
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  env->last_error.engine_error_code = 0;
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  env->last_error.engine_reserved = nullptr;
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  env->last_error.error_message = nullptr;
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  return napi_ok;
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}
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static inline napi_status napi_set_last_error(napi_env env,
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                                              napi_status error_code,
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                                              uint32_t engine_error_code = 0,
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                                              void* engine_reserved = nullptr) {
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  env->last_error.error_code = error_code;
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  env->last_error.engine_error_code = engine_error_code;
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  env->last_error.engine_reserved = engine_reserved;
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  return error_code;
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}
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#define RETURN_STATUS_IF_FALSE(env, condition, status)                         \
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  do {                                                                         \
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    if (!(condition)) {                                                        \
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      return napi_set_last_error((env), (status));                             \
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    }                                                                          \
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  } while (0)
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#define RETURN_STATUS_IF_FALSE_WITH_PREAMBLE(env, condition, status)           \
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  do {                                                                         \
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    if (!(condition)) {                                                        \
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      return napi_set_last_error(                                              \
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          (env), try_catch.HasCaught() ? napi_pending_exception : (status));   \
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    }                                                                          \
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  } while (0)
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#define CHECK_ENV(env)                                                         \
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  do {                                                                         \
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    if ((env) == nullptr) {                                                    \
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      return napi_invalid_arg;                                                 \
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    }                                                                          \
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  } while (0)
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#define CHECK_ARG(env, arg)                                                    \
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  RETURN_STATUS_IF_FALSE((env), ((arg) != nullptr), napi_invalid_arg)
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#define CHECK_ARG_WITH_PREAMBLE(env, arg)                                      \
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  RETURN_STATUS_IF_FALSE_WITH_PREAMBLE(                                        \
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      (env), ((arg) != nullptr), napi_invalid_arg)
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#define CHECK_MAYBE_EMPTY(env, maybe, status)                                  \
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  RETURN_STATUS_IF_FALSE((env), !((maybe).IsEmpty()), (status))
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#define CHECK_MAYBE_EMPTY_WITH_PREAMBLE(env, maybe, status)                    \
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  RETURN_STATUS_IF_FALSE_WITH_PREAMBLE((env), !((maybe).IsEmpty()), (status))
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// NAPI_PREAMBLE is not wrapped in do..while: try_catch must have function scope
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#define NAPI_PREAMBLE(env)                                                     \
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  CHECK_ENV((env));                                                            \
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  RETURN_STATUS_IF_FALSE(                                                      \
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      (env),                                                                   \
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      (env)->last_exception.IsEmpty() && (env)->can_call_into_js(),            \
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      napi_pending_exception);                                                 \
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  napi_clear_last_error((env));                                                \
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  v8impl::TryCatch try_catch((env))
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#define CHECK_TO_TYPE(env, type, context, result, src, status)                 \
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  do {                                                                         \
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    CHECK_ARG((env), (src));                                                   \
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    auto maybe = v8impl::V8LocalValueFromJsValue((src))->To##type((context));  \
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    CHECK_MAYBE_EMPTY((env), maybe, (status));                                 \
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    (result) = maybe.ToLocalChecked();                                         \
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  } while (0)
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#define CHECK_TO_TYPE_WITH_PREAMBLE(env, type, context, result, src, status)   \
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  do {                                                                         \
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    CHECK_ARG_WITH_PREAMBLE((env), (src));                                     \
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    auto maybe = v8impl::V8LocalValueFromJsValue((src))->To##type((context));  \
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    CHECK_MAYBE_EMPTY_WITH_PREAMBLE((env), maybe, (status));                   \
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    (result) = maybe.ToLocalChecked();                                         \
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  } while (0)
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#define CHECK_TO_FUNCTION(env, result, src)                                    \
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  do {                                                                         \
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    CHECK_ARG((env), (src));                                                   \
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    v8::Local<v8::Value> v8value = v8impl::V8LocalValueFromJsValue((src));     \
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    RETURN_STATUS_IF_FALSE((env), v8value->IsFunction(), napi_invalid_arg);    \
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    (result) = v8value.As<v8::Function>();                                     \
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  } while (0)
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#define CHECK_TO_OBJECT(env, context, result, src)                             \
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  CHECK_TO_TYPE((env), Object, (context), (result), (src), napi_object_expected)
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#define CHECK_TO_OBJECT_WITH_PREAMBLE(env, context, result, src)               \
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  CHECK_TO_TYPE_WITH_PREAMBLE(                                                 \
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      (env), Object, (context), (result), (src), napi_object_expected)
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#define CHECK_TO_STRING(env, context, result, src)                             \
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  CHECK_TO_TYPE((env), String, (context), (result), (src), napi_string_expected)
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#define GET_RETURN_STATUS(env)                                                 \
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  (!try_catch.HasCaught()                                                      \
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       ? napi_ok                                                               \
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       : napi_set_last_error((env), napi_pending_exception))
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#define THROW_RANGE_ERROR_IF_FALSE(env, condition, error, message)             \
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  do {                                                                         \
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    if (!(condition)) {                                                        \
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      napi_throw_range_error((env), (error), (message));                       \
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      return napi_set_last_error((env), napi_generic_failure);                 \
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    }                                                                          \
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  } while (0)
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#define RETURN_STATUS_IF_FALSE_WITH_PREAMBLE(env, condition, status)           \
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  do {                                                                         \
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    if (!(condition)) {                                                        \
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      return napi_set_last_error(                                              \
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          (env), try_catch.HasCaught() ? napi_pending_exception : (status));   \
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    }                                                                          \
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  } while (0)
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#define CHECK_MAYBE_EMPTY_WITH_PREAMBLE(env, maybe, status)                    \
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  RETURN_STATUS_IF_FALSE_WITH_PREAMBLE((env), !((maybe).IsEmpty()), (status))
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namespace v8impl {
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//=== Conversion between V8 Handles and napi_value ========================
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// This asserts v8::Local<> will always be implemented with a single
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// pointer field so that we can pass it around as a void*.
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static_assert(sizeof(v8::Local<v8::Value>) == sizeof(napi_value),
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              "Cannot convert between v8::Local<v8::Value> and napi_value");
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inline napi_value JsValueFromV8LocalValue(v8::Local<v8::Value> local) {
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  return reinterpret_cast<napi_value>(*local);
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}
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inline v8::Local<v8::Value> V8LocalValueFromJsValue(napi_value v) {
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  v8::Local<v8::Value> local;
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  memcpy(static_cast<void*>(&local), &v, sizeof(v));
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  return local;
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}
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// Adapter for napi_finalize callbacks.
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class Finalizer {
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 public:
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  // Some Finalizers are run during shutdown when the napi_env is destroyed,
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  // and some need to keep an explicit reference to the napi_env because they
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  // are run independently.
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  enum EnvReferenceMode { kNoEnvReference, kKeepEnvReference };
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 protected:
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  Finalizer(napi_env env,
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            napi_finalize finalize_callback,
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            void* finalize_data,
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            void* finalize_hint,
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            EnvReferenceMode refmode = kNoEnvReference)
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      : _env(env),
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        _finalize_callback(finalize_callback),
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        _finalize_data(finalize_data),
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        _finalize_hint(finalize_hint),
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        _has_env_reference(refmode == kKeepEnvReference) {
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    if (_has_env_reference) _env->Ref();
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  }
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  ~Finalizer() {
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    if (_has_env_reference) _env->Unref();
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  }
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 public:
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  static Finalizer* New(napi_env env,
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                        napi_finalize finalize_callback = nullptr,
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                        void* finalize_data = nullptr,
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                        void* finalize_hint = nullptr,
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                        EnvReferenceMode refmode = kNoEnvReference) {
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    return new Finalizer(
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        env, finalize_callback, finalize_data, finalize_hint, refmode);
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  }
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  static void Delete(Finalizer* finalizer) { delete finalizer; }
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 protected:
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  napi_env _env;
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  napi_finalize _finalize_callback;
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  void* _finalize_data;
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  void* _finalize_hint;
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  bool _finalize_ran = false;
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  bool _has_env_reference = false;
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};
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class TryCatch : public v8::TryCatch {
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 public:
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  explicit TryCatch(napi_env env) : v8::TryCatch(env->isolate), _env(env) {}
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119768
  ~TryCatch() {
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119768
    if (HasCaught()) {
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      _env->last_exception.Reset(_env->isolate, Exception());
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    }
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119768
  }
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 private:
351
  napi_env _env;
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};
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// Wrapper around v8impl::Persistent that implements reference counting.
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class RefBase : protected Finalizer, RefTracker {
356
 protected:
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  RefBase(napi_env env,
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          uint32_t initial_refcount,
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          bool delete_self,
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          napi_finalize finalize_callback,
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          void* finalize_data,
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          void* finalize_hint);
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 public:
365
  static RefBase* New(napi_env env,
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                      uint32_t initial_refcount,
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                      bool delete_self,
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                      napi_finalize finalize_callback,
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                      void* finalize_data,
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                      void* finalize_hint);
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  static inline void Delete(RefBase* reference);
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  virtual ~RefBase();
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  void* Data();
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  uint32_t Ref();
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  uint32_t Unref();
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  uint32_t RefCount();
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 protected:
381
  void Finalize(bool is_env_teardown = false) override;
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 private:
384
  uint32_t _refcount;
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  bool _delete_self;
386
};
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class Reference : public RefBase {
389
  using SecondPassCallParameterRef = Reference*;
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 protected:
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  template <typename... Args>
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  Reference(napi_env env, v8::Local<v8::Value> value, Args&&... args);
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 public:
396
  static Reference* New(napi_env env,
397
                        v8::Local<v8::Value> value,
398
                        uint32_t initial_refcount,
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                        bool delete_self,
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                        napi_finalize finalize_callback = nullptr,
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                        void* finalize_data = nullptr,
402
                        void* finalize_hint = nullptr);
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  virtual ~Reference();
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  uint32_t Ref();
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  uint32_t Unref();
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  v8::Local<v8::Value> Get();
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 protected:
410
  void Finalize(bool is_env_teardown = false) override;
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 private:
413
  void ClearWeak();
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  void SetWeak();
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  static void FinalizeCallback(
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      const v8::WeakCallbackInfo<SecondPassCallParameterRef>& data);
418
  static void SecondPassCallback(
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      const v8::WeakCallbackInfo<SecondPassCallParameterRef>& data);
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  v8impl::Persistent<v8::Value> _persistent;
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  SecondPassCallParameterRef* _secondPassParameter;
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  bool _secondPassScheduled;
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  FRIEND_TEST(JsNativeApiV8Test, Reference);
426
};
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}  // end of namespace v8impl
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#define STATUS_CALL(call)                                                      \
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  do {                                                                         \
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    napi_status status = (call);                                               \
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    if (status != napi_ok) return status;                                      \
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  } while (0)
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#endif  // SRC_JS_NATIVE_API_V8_H_