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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 | 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 28x 1294x 1294x 1294x 1294x 1294x 28x 28x 1763698x 1763698x 28x 28x 684998x 684998x 28x 28x 684995x 684995x 684995x 28x 28x 881556x 881556x 881556x 682361x 682361x 682361x 881556x 28x 28x 28x 28x 1257x 1257x 28x 28x 882145x 882145x 28x 28x 684996x 37x 37x 37x 37x 684996x 684996x 28x 28x 881563x 881563x 881563x 37x 37x 37x 881553x 881563x 28x | 'use strict'; const { Array, } = primordials; // Currently optimal queue size, tested on V8 6.0 - 6.6. Must be power of two. const kSize = 2048; const kMask = kSize - 1; // The FixedQueue is implemented as a singly-linked list of fixed-size // circular buffers. It looks something like this: // // head tail // | | // v v // +-----------+ <-----\ +-----------+ <------\ +-----------+ // | [null] | \----- | next | \------- | next | // +-----------+ +-----------+ +-----------+ // | item | <-- bottom | item | <-- bottom | [empty] | // | item | | item | | [empty] | // | item | | item | | [empty] | // | item | | item | | [empty] | // | item | | item | bottom --> | item | // | item | | item | | item | // | ... | | ... | | ... | // | item | | item | | item | // | item | | item | | item | // | [empty] | <-- top | item | | item | // | [empty] | | item | | item | // | [empty] | | [empty] | <-- top top --> | [empty] | // +-----------+ +-----------+ +-----------+ // // Or, if there is only one circular buffer, it looks something // like either of these: // // head tail head tail // | | | | // v v v v // +-----------+ +-----------+ // | [null] | | [null] | // +-----------+ +-----------+ // | [empty] | | item | // | [empty] | | item | // | item | <-- bottom top --> | [empty] | // | item | | [empty] | // | [empty] | <-- top bottom --> | item | // | [empty] | | item | // +-----------+ +-----------+ // // Adding a value means moving `top` forward by one, removing means // moving `bottom` forward by one. After reaching the end, the queue // wraps around. // // When `top === bottom` the current queue is empty and when // `top + 1 === bottom` it's full. This wastes a single space of storage // but allows much quicker checks. class FixedCircularBuffer { constructor() { this.bottom = 0; this.top = 0; this.list = new Array(kSize); this.next = null; } isEmpty() { return this.top === this.bottom; } isFull() { return ((this.top + 1) & kMask) === this.bottom; } push(data) { this.list[this.top] = data; this.top = (this.top + 1) & kMask; } shift() { const nextItem = this.list[this.bottom]; if (nextItem === undefined) return null; this.list[this.bottom] = undefined; this.bottom = (this.bottom + 1) & kMask; return nextItem; } } module.exports = class FixedQueue { constructor() { this.head = this.tail = new FixedCircularBuffer(); } isEmpty() { return this.head.isEmpty(); } push(data) { if (this.head.isFull()) { // Head is full: Creates a new queue, sets the old queue's `.next` to it, // and sets it as the new main queue. this.head = this.head.next = new FixedCircularBuffer(); } this.head.push(data); } shift() { const tail = this.tail; const next = tail.shift(); if (tail.isEmpty() && tail.next !== null) { // If there is another queue, it forms the new tail. this.tail = tail.next; } return next; } }; |