GCC Code Coverage Report
Directory: ./ Exec Total Coverage
File: tracing/node_trace_buffer.cc Lines: 95 112 84.8 %
Date: 2022-09-18 04:22:26 Branches: 24 50 48.0 %

Line Branch Exec Source
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#include "tracing/node_trace_buffer.h"
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#include <memory>
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#include "util-inl.h"
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namespace node {
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namespace tracing {
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InternalTraceBuffer::InternalTraceBuffer(size_t max_chunks, uint32_t id,
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                                         Agent* agent)
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    : flushing_(false), max_chunks_(max_chunks),
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      agent_(agent), id_(id) {
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  chunks_.resize(max_chunks);
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}
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TraceObject* InternalTraceBuffer::AddTraceEvent(uint64_t* handle) {
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  Mutex::ScopedLock scoped_lock(mutex_);
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  // Create new chunk if last chunk is full or there is no chunk.
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  if (total_chunks_ == 0 || chunks_[total_chunks_ - 1]->IsFull()) {
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    auto& chunk = chunks_[total_chunks_++];
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    if (chunk) {
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      chunk->Reset(current_chunk_seq_++);
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    } else {
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      chunk = std::make_unique<TraceBufferChunk>(current_chunk_seq_++);
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    }
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  }
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  auto& chunk = chunks_[total_chunks_ - 1];
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  size_t event_index;
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  TraceObject* trace_object = chunk->AddTraceEvent(&event_index);
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  *handle = MakeHandle(total_chunks_ - 1, chunk->seq(), event_index);
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  return trace_object;
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}
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TraceObject* InternalTraceBuffer::GetEventByHandle(uint64_t handle) {
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  Mutex::ScopedLock scoped_lock(mutex_);
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  if (handle == 0) {
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    // A handle value of zero never has a trace event associated with it.
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    return nullptr;
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  }
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  size_t chunk_index, event_index;
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  uint32_t buffer_id, chunk_seq;
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  ExtractHandle(handle, &buffer_id, &chunk_index, &chunk_seq, &event_index);
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  if (buffer_id != id_ || chunk_index >= total_chunks_) {
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    // Either the chunk belongs to the other buffer, or is outside the current
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    // range of chunks loaded in memory (the latter being true suggests that
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    // the chunk has already been flushed and is no longer in memory.)
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    return nullptr;
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  }
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  auto& chunk = chunks_[chunk_index];
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  if (chunk->seq() != chunk_seq) {
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    // Chunk is no longer in memory.
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    return nullptr;
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  }
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  return chunk->GetEventAt(event_index);
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}
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void InternalTraceBuffer::Flush(bool blocking) {
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  {
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    Mutex::ScopedLock scoped_lock(mutex_);
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    if (total_chunks_ > 0) {
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      flushing_ = true;
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      for (size_t i = 0; i < total_chunks_; ++i) {
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        auto& chunk = chunks_[i];
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        for (size_t j = 0; j < chunk->size(); ++j) {
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          TraceObject* trace_event = chunk->GetEventAt(j);
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          // Another thread may have added a trace that is yet to be
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          // initialized. Skip such traces.
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          // https://github.com/nodejs/node/issues/21038.
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          if (trace_event->name()) {
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            agent_->AppendTraceEvent(trace_event);
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          }
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        }
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      }
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      total_chunks_ = 0;
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      flushing_ = false;
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    }
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  }
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  agent_->Flush(blocking);
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}
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uint64_t InternalTraceBuffer::MakeHandle(
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    size_t chunk_index, uint32_t chunk_seq, size_t event_index) const {
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  return ((static_cast<uint64_t>(chunk_seq) * Capacity() +
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          chunk_index * TraceBufferChunk::kChunkSize + event_index) << 1) + id_;
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}
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void InternalTraceBuffer::ExtractHandle(
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    uint64_t handle, uint32_t* buffer_id, size_t* chunk_index,
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    uint32_t* chunk_seq, size_t* event_index) const {
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  *buffer_id = static_cast<uint32_t>(handle & 0x1);
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  handle >>= 1;
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  *chunk_seq = static_cast<uint32_t>(handle / Capacity());
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  size_t indices = handle % Capacity();
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  *chunk_index = indices / TraceBufferChunk::kChunkSize;
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  *event_index = indices % TraceBufferChunk::kChunkSize;
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}
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NodeTraceBuffer::NodeTraceBuffer(size_t max_chunks,
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    Agent* agent, uv_loop_t* tracing_loop)
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    : tracing_loop_(tracing_loop),
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      buffer1_(max_chunks, 0, agent),
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      buffer2_(max_chunks, 1, agent) {
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  current_buf_.store(&buffer1_);
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  flush_signal_.data = this;
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  int err = uv_async_init(tracing_loop_, &flush_signal_,
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                          NonBlockingFlushSignalCb);
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  CHECK_EQ(err, 0);
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  exit_signal_.data = this;
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  err = uv_async_init(tracing_loop_, &exit_signal_, ExitSignalCb);
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  CHECK_EQ(err, 0);
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}
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NodeTraceBuffer::~NodeTraceBuffer() {
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  uv_async_send(&exit_signal_);
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  Mutex::ScopedLock scoped_lock(exit_mutex_);
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  while (!exited_) {
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    exit_cond_.Wait(scoped_lock);
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  }
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}
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TraceObject* NodeTraceBuffer::AddTraceEvent(uint64_t* handle) {
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  // If the buffer is full, attempt to perform a flush.
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  if (!TryLoadAvailableBuffer()) {
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    // Assign a value of zero as the trace event handle.
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    // This is equivalent to calling InternalTraceBuffer::MakeHandle(0, 0, 0),
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    // and will cause GetEventByHandle to return NULL if passed as an argument.
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    *handle = 0;
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    return nullptr;
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  }
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  return current_buf_.load()->AddTraceEvent(handle);
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}
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TraceObject* NodeTraceBuffer::GetEventByHandle(uint64_t handle) {
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  return current_buf_.load()->GetEventByHandle(handle);
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}
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bool NodeTraceBuffer::Flush() {
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  buffer1_.Flush(true);
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  buffer2_.Flush(true);
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  return true;
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}
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// Attempts to set current_buf_ such that it references a buffer that can
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// write at least one trace event. If both buffers are unavailable this
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// method returns false; otherwise it returns true.
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bool NodeTraceBuffer::TryLoadAvailableBuffer() {
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  InternalTraceBuffer* prev_buf = current_buf_.load();
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  if (prev_buf->IsFull()) {
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    uv_async_send(&flush_signal_);  // trigger flush on a separate thread
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    InternalTraceBuffer* other_buf = prev_buf == &buffer1_ ?
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      &buffer2_ : &buffer1_;
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    if (!other_buf->IsFull()) {
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      current_buf_.store(other_buf);
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    } else {
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      return false;
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    }
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  }
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  return true;
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}
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// static
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void NodeTraceBuffer::NonBlockingFlushSignalCb(uv_async_t* signal) {
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  NodeTraceBuffer* buffer = static_cast<NodeTraceBuffer*>(signal->data);
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  if (buffer->buffer1_.IsFull() && !buffer->buffer1_.IsFlushing()) {
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    buffer->buffer1_.Flush(false);
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  }
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  if (buffer->buffer2_.IsFull() && !buffer->buffer2_.IsFlushing()) {
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    buffer->buffer2_.Flush(false);
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  }
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}
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// static
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void NodeTraceBuffer::ExitSignalCb(uv_async_t* signal) {
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  NodeTraceBuffer* buffer =
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      ContainerOf(&NodeTraceBuffer::exit_signal_, signal);
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  // Close both flush_signal_ and exit_signal_.
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  uv_close(reinterpret_cast<uv_handle_t*>(&buffer->flush_signal_),
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           [](uv_handle_t* signal) {
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    NodeTraceBuffer* buffer =
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        ContainerOf(&NodeTraceBuffer::flush_signal_,
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                    reinterpret_cast<uv_async_t*>(signal));
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    uv_close(reinterpret_cast<uv_handle_t*>(&buffer->exit_signal_),
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             [](uv_handle_t* signal) {
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      NodeTraceBuffer* buffer =
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          ContainerOf(&NodeTraceBuffer::exit_signal_,
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                      reinterpret_cast<uv_async_t*>(signal));
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        Mutex::ScopedLock scoped_lock(buffer->exit_mutex_);
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        buffer->exited_ = true;
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        buffer->exit_cond_.Signal(scoped_lock);
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    });
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  });
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}
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}  // namespace tracing
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}  // namespace node