GCC Code Coverage Report
Directory: ./ Exec Total Coverage
File: inspector_agent.h Lines: 5 6 83.3 %
Date: 2022-08-17 04:19:55 Branches: 0 0 - %

Line Branch Exec Source
1
#pragma once
2
3
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
4
5
#if !HAVE_INSPECTOR
6
#error("This header can only be used when inspector is enabled")
7
#endif
8
9
#include "node_options.h"
10
#include "v8.h"
11
12
#include <cstddef>
13
#include <memory>
14
15
namespace v8_inspector {
16
class StringView;
17
}  // namespace v8_inspector
18
19
namespace node {
20
// Forward declaration to break recursive dependency chain with src/env.h.
21
class Environment;
22
struct ContextInfo;
23
24
namespace inspector {
25
class InspectorIo;
26
class ParentInspectorHandle;
27
class NodeInspectorClient;
28
class WorkerManager;
29
30
class InspectorSession {
31
 public:
32
13122
  virtual ~InspectorSession() = default;
33
  virtual void Dispatch(const v8_inspector::StringView& message) = 0;
34
};
35
36
class InspectorSessionDelegate {
37
 public:
38
13088
  virtual ~InspectorSessionDelegate() = default;
39
  virtual void SendMessageToFrontend(const v8_inspector::StringView& message)
40
                                     = 0;
41
};
42
43
class Agent {
44
 public:
45
  explicit Agent(node::Environment* env);
46
  ~Agent();
47
48
  // Create client_, may create io_ if option enabled
49
  bool Start(const std::string& path,
50
             const DebugOptions& options,
51
             std::shared_ptr<ExclusiveAccess<HostPort>> host_port,
52
             bool is_main);
53
  // Stop and destroy io_
54
  void Stop();
55
56
6451
  bool IsListening() { return io_ != nullptr; }
57
  // Returns true if the Node inspector is actually in use. It will be true
58
  // if either the user explicitly opted into inspector (e.g. with the
59
  // --inspect command line flag) or if inspector JS API had been used.
60
  bool IsActive();
61
62
  // Blocks till frontend connects and sends "runIfWaitingForDebugger"
63
  void WaitForConnect();
64
  // Blocks till all the sessions with "WaitForDisconnectOnShutdown" disconnect
65
  void WaitForDisconnect();
66
  void ReportUncaughtException(v8::Local<v8::Value> error,
67
                               v8::Local<v8::Message> message);
68
69
  // Async stack traces instrumentation.
70
  void AsyncTaskScheduled(const v8_inspector::StringView& taskName, void* task,
71
                          bool recurring);
72
  void AsyncTaskCanceled(void* task);
73
  void AsyncTaskStarted(void* task);
74
  void AsyncTaskFinished(void* task);
75
  void AllAsyncTasksCanceled();
76
77
  void RegisterAsyncHook(v8::Isolate* isolate,
78
    v8::Local<v8::Function> enable_function,
79
    v8::Local<v8::Function> disable_function);
80
  void EnableAsyncHook();
81
  void DisableAsyncHook();
82
83
  void SetParentHandle(std::unique_ptr<ParentInspectorHandle> parent_handle);
84
  std::unique_ptr<ParentInspectorHandle> GetParentHandle(
85
      uint64_t thread_id, const std::string& url);
86
87
  // Called to create inspector sessions that can be used from the same thread.
88
  // The inspector responds by using the delegate to send messages back.
89
  std::unique_ptr<InspectorSession> Connect(
90
      std::unique_ptr<InspectorSessionDelegate> delegate,
91
      bool prevent_shutdown);
92
93
  // Called from the worker to create inspector sessions that is connected
94
  // to the main thread.
95
  // The inspector responds by using the delegate to send messages back.
96
  std::unique_ptr<InspectorSession> ConnectToMainThread(
97
      std::unique_ptr<InspectorSessionDelegate> delegate,
98
      bool prevent_shutdown);
99
100
  void PauseOnNextJavascriptStatement(const std::string& reason);
101
102
  std::string GetWsUrl() const;
103
104
  // Can only be called from the main thread.
105
  bool StartIoThread();
106
107
  // Calls StartIoThread() from off the main thread.
108
  void RequestIoThreadStart();
109
110
6099
  const DebugOptions& options() { return debug_options_; }
111
  std::shared_ptr<ExclusiveAccess<HostPort>> host_port() { return host_port_; }
112
  void ContextCreated(v8::Local<v8::Context> context, const ContextInfo& info);
113
114
  // Interface for interacting with inspectors in worker threads
115
  std::shared_ptr<WorkerManager> GetWorkerManager();
116
117
21202
  inline Environment* env() const { return parent_env_; }
118
119
 private:
120
  void ToggleAsyncHook(v8::Isolate* isolate, v8::Local<v8::Function> fn);
121
122
  node::Environment* parent_env_;
123
  // Encapsulates majority of the Inspector functionality
124
  std::shared_ptr<NodeInspectorClient> client_;
125
  // Interface for transports, e.g. WebSocket server
126
  std::unique_ptr<InspectorIo> io_;
127
  std::unique_ptr<ParentInspectorHandle> parent_handle_;
128
  std::string path_;
129
130
  // This is a copy of the debug options parsed from CLI in the Environment.
131
  // Do not use the host_port in that, instead manipulate the shared host_port_
132
  // pointer which is meant to store the actual host and port of the inspector
133
  // server.
134
  DebugOptions debug_options_;
135
  std::shared_ptr<ExclusiveAccess<HostPort>> host_port_;
136
137
  bool pending_enable_async_hook_ = false;
138
  bool pending_disable_async_hook_ = false;
139
};
140
141
}  // namespace inspector
142
}  // namespace node
143
144
#endif  // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS