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#ifndef SRC_NODE_PROCESS_H_ |
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#define SRC_NODE_PROCESS_H_ |
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS |
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#include "node_snapshotable.h" |
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#include "v8-fast-api-calls.h" |
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#include "v8.h" |
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namespace node { |
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class Environment; |
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class MemoryTracker; |
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class ExternalReferenceRegistry; |
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class Realm; |
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v8::MaybeLocal<v8::Object> CreateEnvVarProxy(v8::Local<v8::Context> context, |
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v8::Isolate* isolate); |
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// Most of the time, it's best to use `console.error` to write |
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// to the process.stderr stream. However, in some cases, such as |
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// when debugging the stream.Writable class or the process.nextTick |
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// function, it is useful to bypass JavaScript entirely. |
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void RawDebug(const v8::FunctionCallbackInfo<v8::Value>& args); |
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v8::MaybeLocal<v8::Value> ProcessEmit(Environment* env, |
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const char* event, |
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v8::Local<v8::Value> message); |
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v8::Maybe<bool> ProcessEmitWarningGeneric(Environment* env, |
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const char* warning, |
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const char* type = nullptr, |
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const char* code = nullptr); |
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template <typename... Args> |
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inline v8::Maybe<bool> ProcessEmitWarning(Environment* env, |
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const char* fmt, |
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Args&&... args); |
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v8::Maybe<bool> ProcessEmitExperimentalWarning(Environment* env, |
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const char* warning); |
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v8::Maybe<bool> ProcessEmitDeprecationWarning(Environment* env, |
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const char* warning, |
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const char* deprecation_code); |
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v8::MaybeLocal<v8::Object> CreateProcessObject(Realm* env); |
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void PatchProcessObject(const v8::FunctionCallbackInfo<v8::Value>& args); |
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namespace process { |
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class BindingData : public SnapshotableObject { |
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public: |
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void AddMethods(); |
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static void RegisterExternalReferences(ExternalReferenceRegistry* registry); |
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using InternalFieldInfo = InternalFieldInfoBase; |
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SERIALIZABLE_OBJECT_METHODS() |
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static constexpr FastStringKey type_name{"node::process::BindingData"}; |
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static constexpr EmbedderObjectType type_int = |
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EmbedderObjectType::k_process_binding_data; |
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BindingData(Environment* env, v8::Local<v8::Object> object); |
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void MemoryInfo(MemoryTracker* tracker) const override; |
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SET_MEMORY_INFO_NAME(BindingData) |
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SET_SELF_SIZE(BindingData) |
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static BindingData* FromV8Value(v8::Local<v8::Value> receiver); |
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static void NumberImpl(BindingData* receiver); |
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static void FastNumber(v8::Local<v8::Value> receiver) { |
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NumberImpl(FromV8Value(receiver)); |
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} |
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static void SlowNumber(const v8::FunctionCallbackInfo<v8::Value>& args); |
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static void BigIntImpl(BindingData* receiver); |
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static void FastBigInt(v8::Local<v8::Value> receiver) { |
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BigIntImpl(FromV8Value(receiver)); |
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} |
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static void SlowBigInt(const v8::FunctionCallbackInfo<v8::Value>& args); |
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private: |
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static constexpr size_t kBufferSize = |
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std::max(sizeof(uint64_t), sizeof(uint32_t) * 3); |
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v8::Global<v8::ArrayBuffer> array_buffer_; |
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std::shared_ptr<v8::BackingStore> backing_store_; |
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// These need to be static so that we have their addresses available to |
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// register as external references in the snapshot at environment creation |
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// time. |
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static v8::CFunction fast_number_; |
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static v8::CFunction fast_bigint_; |
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}; |
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} // namespace process |
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} // namespace node |
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#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS |
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#endif // SRC_NODE_PROCESS_H_ |