All files / lib/internal/streams buffer_list.js

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100% Lines 181/181

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'use strict';
 
const {
  StringPrototypeSlice,
  SymbolIterator,
  TypedArrayPrototypeSet,
  Uint8Array,
} = primordials;
 
const { Buffer } = require('buffer');
const { inspect } = require('internal/util/inspect');
 
module.exports = class BufferList {
  constructor() {
    this.head = null;
    this.tail = null;
    this.length = 0;
  }
 
  push(v) {
    const entry = { data: v, next: null };
    if (this.length > 0)
      this.tail.next = entry;
    else
      this.head = entry;
    this.tail = entry;
    ++this.length;
  }
 
  unshift(v) {
    const entry = { data: v, next: this.head };
    if (this.length === 0)
      this.tail = entry;
    this.head = entry;
    ++this.length;
  }
 
  shift() {
    if (this.length === 0)
      return;
    const ret = this.head.data;
    if (this.length === 1)
      this.head = this.tail = null;
    else
      this.head = this.head.next;
    --this.length;
    return ret;
  }
 
  clear() {
    this.head = this.tail = null;
    this.length = 0;
  }
 
  join(s) {
    if (this.length === 0)
      return '';
    let p = this.head;
    let ret = '' + p.data;
    while (p = p.next)
      ret += s + p.data;
    return ret;
  }
 
  concat(n) {
    if (this.length === 0)
      return Buffer.alloc(0);
    const ret = Buffer.allocUnsafe(n >>> 0);
    let p = this.head;
    let i = 0;
    while (p) {
      TypedArrayPrototypeSet(ret, p.data, i);
      i += p.data.length;
      p = p.next;
    }
    return ret;
  }
 
  // Consumes a specified amount of bytes or characters from the buffered data.
  consume(n, hasStrings) {
    const data = this.head.data;
    if (n < data.length) {
      // `slice` is the same for buffers and strings.
      const slice = data.slice(0, n);
      this.head.data = data.slice(n);
      return slice;
    }
    if (n === data.length) {
      // First chunk is a perfect match.
      return this.shift();
    }
    // Result spans more than one buffer.
    return hasStrings ? this._getString(n) : this._getBuffer(n);
  }
 
  first() {
    return this.head.data;
  }
 
  *[SymbolIterator]() {
    for (let p = this.head; p; p = p.next) {
      yield p.data;
    }
  }
 
  // Consumes a specified amount of characters from the buffered data.
  _getString(n) {
    let ret = '';
    let p = this.head;
    let c = 0;
    do {
      const str = p.data;
      if (n > str.length) {
        ret += str;
        n -= str.length;
      } else {
        if (n === str.length) {
          ret += str;
          ++c;
          if (p.next)
            this.head = p.next;
          else
            this.head = this.tail = null;
        } else {
          ret += StringPrototypeSlice(str, 0, n);
          this.head = p;
          p.data = StringPrototypeSlice(str, n);
        }
        break;
      }
      ++c;
    } while (p = p.next);
    this.length -= c;
    return ret;
  }
 
  // Consumes a specified amount of bytes from the buffered data.
  _getBuffer(n) {
    const ret = Buffer.allocUnsafe(n);
    const retLen = n;
    let p = this.head;
    let c = 0;
    do {
      const buf = p.data;
      if (n > buf.length) {
        TypedArrayPrototypeSet(ret, buf, retLen - n);
        n -= buf.length;
      } else {
        if (n === buf.length) {
          TypedArrayPrototypeSet(ret, buf, retLen - n);
          ++c;
          if (p.next)
            this.head = p.next;
          else
            this.head = this.tail = null;
        } else {
          TypedArrayPrototypeSet(ret,
                                 new Uint8Array(buf.buffer, buf.byteOffset, n),
                                 retLen - n);
          this.head = p;
          p.data = buf.slice(n);
        }
        break;
      }
      ++c;
    } while (p = p.next);
    this.length -= c;
    return ret;
  }
 
  // Make sure the linked list only shows the minimal necessary information.
  [inspect.custom](_, options) {
    return inspect(this, {
      ...options,
      // Only inspect one level.
      depth: 0,
      // It should not recurse.
      customInspect: false
    });
  }
};