GCC Code Coverage Report
Directory: ./ Exec Total Coverage
File: node_wasm_web_api.cc Lines: 93 99 93.9 %
Date: 2022-09-19 04:21:54 Branches: 29 54 53.7 %

Line Branch Exec Source
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#include "node_wasm_web_api.h"
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#include "memory_tracker-inl.h"
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#include "node_errors.h"
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#include "node_external_reference.h"
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namespace node {
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namespace wasm_web_api {
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using v8::ArrayBuffer;
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using v8::ArrayBufferView;
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using v8::Context;
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using v8::Function;
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using v8::FunctionCallbackInfo;
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using v8::FunctionTemplate;
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using v8::Isolate;
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using v8::Local;
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using v8::MaybeLocal;
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using v8::Object;
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using v8::Value;
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using v8::WasmStreaming;
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Local<Function> WasmStreamingObject::Initialize(Environment* env) {
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  Local<Function> templ = env->wasm_streaming_object_constructor();
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  if (!templ.IsEmpty()) {
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    return templ;
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  }
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  Isolate* isolate = env->isolate();
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  Local<FunctionTemplate> t = NewFunctionTemplate(isolate, New);
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  t->Inherit(BaseObject::GetConstructorTemplate(env));
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  t->InstanceTemplate()->SetInternalFieldCount(
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      WasmStreamingObject::kInternalFieldCount);
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  SetProtoMethod(isolate, t, "setURL", SetURL);
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  SetProtoMethod(isolate, t, "push", Push);
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  SetProtoMethod(isolate, t, "finish", Finish);
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  SetProtoMethod(isolate, t, "abort", Abort);
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  auto function = t->GetFunction(env->context()).ToLocalChecked();
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  env->set_wasm_streaming_object_constructor(function);
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  return function;
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}
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void WasmStreamingObject::RegisterExternalReferences(
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    ExternalReferenceRegistry* registry) {
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  registry->Register(New);
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  registry->Register(Push);
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  registry->Register(Finish);
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  registry->Register(Abort);
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}
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void WasmStreamingObject::MemoryInfo(MemoryTracker* tracker) const {
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  // v8::WasmStreaming is opaque. We assume that the size of the WebAssembly
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  // module that is being compiled is roughly what V8 allocates (as in, off by
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  // only a small factor).
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  tracker->TrackFieldWithSize("streaming", wasm_size_);
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}
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MaybeLocal<Object> WasmStreamingObject::Create(
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    Environment* env, std::shared_ptr<WasmStreaming> streaming) {
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  Local<Function> ctor = Initialize(env);
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  Local<Object> obj;
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  if (!ctor->NewInstance(env->context(), 0, nullptr).ToLocal(&obj)) {
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    return MaybeLocal<Object>();
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  }
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  CHECK(streaming);
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  WasmStreamingObject* ptr = Unwrap<WasmStreamingObject>(obj);
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  CHECK_NOT_NULL(ptr);
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  ptr->streaming_ = streaming;
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  ptr->wasm_size_ = 0;
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  return obj;
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}
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void WasmStreamingObject::New(const FunctionCallbackInfo<Value>& args) {
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  CHECK(args.IsConstructCall());
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  Environment* env = Environment::GetCurrent(args);
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  new WasmStreamingObject(env, args.This());
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}
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void WasmStreamingObject::SetURL(const FunctionCallbackInfo<Value>& args) {
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  WasmStreamingObject* obj;
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  ASSIGN_OR_RETURN_UNWRAP(&obj, args.Holder());
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  CHECK(obj->streaming_);
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  CHECK_EQ(args.Length(), 1);
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  CHECK(args[0]->IsString());
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  Utf8Value url(Environment::GetCurrent(args)->isolate(), args[0]);
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  obj->streaming_->SetUrl(url.out(), url.length());
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}
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void WasmStreamingObject::Push(const FunctionCallbackInfo<Value>& args) {
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  WasmStreamingObject* obj;
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  ASSIGN_OR_RETURN_UNWRAP(&obj, args.Holder());
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  CHECK(obj->streaming_);
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  CHECK_EQ(args.Length(), 1);
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  Local<Value> chunk = args[0];
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  // The start of the memory section backing the ArrayBuffer(View), the offset
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  // of the ArrayBuffer(View) within the memory section, and its size in bytes.
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  const void* bytes;
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  size_t offset;
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  size_t size;
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  if (LIKELY(chunk->IsArrayBufferView())) {
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    Local<ArrayBufferView> view = chunk.As<ArrayBufferView>();
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    bytes = view->Buffer()->Data();
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    offset = view->ByteOffset();
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    size = view->ByteLength();
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  } else if (LIKELY(chunk->IsArrayBuffer())) {
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    Local<ArrayBuffer> buffer = chunk.As<ArrayBuffer>();
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    bytes = buffer->Data();
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    offset = 0;
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    size = buffer->ByteLength();
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  } else {
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    return node::THROW_ERR_INVALID_ARG_TYPE(
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        Environment::GetCurrent(args),
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        "chunk must be an ArrayBufferView or an ArrayBuffer");
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  }
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  // Forward the data to V8. Internally, V8 will make a copy.
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  obj->streaming_->OnBytesReceived(static_cast<const uint8_t*>(bytes) + offset,
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                                   size);
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  obj->wasm_size_ += size;
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}
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void WasmStreamingObject::Finish(const FunctionCallbackInfo<Value>& args) {
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  WasmStreamingObject* obj;
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  ASSIGN_OR_RETURN_UNWRAP(&obj, args.Holder());
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  CHECK(obj->streaming_);
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  CHECK_EQ(args.Length(), 0);
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  obj->streaming_->Finish();
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}
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void WasmStreamingObject::Abort(const FunctionCallbackInfo<Value>& args) {
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  WasmStreamingObject* obj;
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  ASSIGN_OR_RETURN_UNWRAP(&obj, args.Holder());
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  CHECK(obj->streaming_);
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  CHECK_EQ(args.Length(), 1);
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  obj->streaming_->Abort(args[0]);
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}
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void StartStreamingCompilation(const FunctionCallbackInfo<Value>& info) {
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  // V8 passes an instance of v8::WasmStreaming to this callback, which we can
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  // use to pass the WebAssembly module bytes to V8 as we receive them.
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  // Unfortunately, our fetch() implementation is a JavaScript dependency, so it
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  // is difficult to implement the required logic here. Instead, we create a
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  // a WasmStreamingObject that encapsulates v8::WasmStreaming and that we can
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  // pass to the JavaScript implementation. The JavaScript implementation can
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  // then push() bytes from the Response and eventually either finish() or
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  // abort() the operation.
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  // Create the wrapper object.
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  std::shared_ptr<WasmStreaming> streaming =
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      WasmStreaming::Unpack(info.GetIsolate(), info.Data());
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  Environment* env = Environment::GetCurrent(info);
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  Local<Object> obj;
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  if (!WasmStreamingObject::Create(env, streaming).ToLocal(&obj)) {
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    // A JavaScript exception is pending. Let V8 deal with it.
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    return;
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  }
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  // V8 always passes one argument to this callback.
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  CHECK_EQ(info.Length(), 1);
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  // Prepare the JavaScript implementation for invocation. We will pass the
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  // WasmStreamingObject as the first argument, followed by the argument that we
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  // received from V8, i.e., the first argument passed to compileStreaming (or
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  // instantiateStreaming).
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  Local<Function> impl = env->wasm_streaming_compilation_impl();
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  CHECK(!impl.IsEmpty());
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  Local<Value> args[] = {obj, info[0]};
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  // Hand control to the JavaScript implementation. It should never throw an
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  // error, but if it does, we leave it to the calling V8 code to handle that
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  // gracefully. Otherwise, we assert that the JavaScript function does not
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  // return anything.
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  MaybeLocal<Value> maybe_ret =
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      impl->Call(env->context(), info.This(), 2, args);
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  Local<Value> ret;
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  CHECK_IMPLIES(maybe_ret.ToLocal(&ret), ret->IsUndefined());
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}
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// Called once by JavaScript during initialization.
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void SetImplementation(const FunctionCallbackInfo<Value>& info) {
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  Environment* env = Environment::GetCurrent(info);
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  env->set_wasm_streaming_compilation_impl(info[0].As<Function>());
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}
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void Initialize(Local<Object> target,
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                Local<Value>,
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                Local<Context> context,
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                void*) {
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  SetMethod(context, target, "setImplementation", SetImplementation);
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}
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void RegisterExternalReferences(ExternalReferenceRegistry* registry) {
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  registry->Register(SetImplementation);
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  registry->Register(StartStreamingCompilation);
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  WasmStreamingObject::RegisterExternalReferences(registry);
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}
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}  // namespace wasm_web_api
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}  // namespace node
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NODE_MODULE_CONTEXT_AWARE_INTERNAL(wasm_web_api, node::wasm_web_api::Initialize)
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NODE_MODULE_EXTERNAL_REFERENCE(wasm_web_api,
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                               node::wasm_web_api::RegisterExternalReferences)