All files / lib _http_agent.js

98.9% Statements 540/546
96.47% Branches 137/142
100% Functions 20/20
98.9% Lines 540/546

Press n or j to go to the next uncovered block, b, p or k for the previous block.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 54711x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 391x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 11x 288x 288x 288x 11x 11x 1x 1x 1x 1x 1x 1x 11x 1227x 1227x 1227x 1221x 1221x 1221x 1221x 1221x 1221x 1221x 1221x 1221x 1221x 1221x 1221x 1221x 1221x 1221x 1221x 1227x 1227x 1227x 1227x 1227x 1227x 1227x 1227x 1227x 1227x 1227x 8x 8x 8x 3x 1227x 1212x 1212x 1216x 1216x 497x 497x 497x 497x 497x 497x 497x 497x 497x 49x 49x 49x 448x 448x 497x 194x 194x 194x 194x 194x 194x 194x 194x 194x 194x     194x 29x 29x 194x 194x 254x 254x 254x 254x 497x 55x 55x 55x 199x 497x 497x 497x 497x 497x 199x 231x 497x 497x 497x 10x 10x 10x 189x 189x 189x 189x 189x 189x 189x 189x 1216x 1216x 1216x 1216x 1227x 11x 11x 11x 11x 11x 1x 1x 1x 1x 10x 1x 1x 1x 1x     1x 11x 11x 11x 11x 11x 11x 11x 11x 8972x 8972x 8972x 8972x 8972x 8972x 8972x 8972x 8972x 8972x 8972x 8972x 8972x 8972x 8972x 8972x 8972x 8972x 8972x 11x 11x 11x 2946x 2946x 2946x 1x 1x 1x 1x 1x 1x 1x 2946x 2946x 2946x 2946x 2946x 2946x 2946x 2945x 2945x 2945x 639x 639x 2945x 2945x 2945x 2945x 98x 2x 2x 98x 98x 98x 98x 98x 98x 2945x 2946x 2946x 2946x 2946x 96x 96x 96x 96x 2934x 2849x 2653x 2653x 2653x 2653x 2653x 2636x 2636x 2653x 2830x 196x 196x 196x 30x 30x 196x 196x 196x 196x 196x 196x 196x 196x 11x 11x 11x 2670x 2670x 2670x 2670x 2670x 2670x 2670x 2670x 2670x 2670x 2670x 2670x 2670x 2670x 2670x 2670x 2670x 12x 12x 2654x 2654x 2654x 2654x 2654x 2670x 2670x 2670x 168x 168x 168x 2670x 2670x 2670x 11x 11x 2916x 2916x 2916x 2916x 2903x 2903x 2903x 2903x 2903x 2903x 2903x 27x 27x     27x 27x 27x 2902x 2875x 2875x 2903x 2915x 2915x 2915x 2915x 2916x 11x 2654x 2654x 497x 497x 497x 2654x 2654x 2654x 2559x 2559x 2559x 2559x 2559x 2559x 2559x 2654x 2654x 2654x 1090x 1090x 1090x 1090x 1090x 1090x 2x 1090x 2x 2x 1090x 2654x 2654x 2654x 83x 83x 83x 83x 83x 83x 83x 83x 83x 83x 83x 2654x 2654x 2654x 2x 2x 2654x 11x 11x 2831x 2831x 2831x 2831x 2831x 2831x 2831x 2831x 2831x 5391x 5391x 5391x 2840x 2840x 2829x 2829x 2829x 2829x 2829x 2840x 5391x 2831x 2831x 2831x 16x 16x 2830x 2815x 2815x 2815x 2815x 2815x 2815x 6x 6x 6x 2x 2x 2x 2x 2x 2x 2815x 2831x 2831x 18x 18x 18x 18x 18x 18x 18x 18x 18x 2831x 11x 11x 11x 189x 189x 189x 189x 189x 120x 120x 189x 189x 11x 11x 11x 96x 96x 96x 96x 11x 11x 11x 37x 37x 74x 74x 74x 48x 48x 112x 112x 48x 74x 11x 11x 2926x 2926x 2926x 2926x 2920x 2920x 6x 2926x 11x 290x 290x 290x 290x 288x 288x 288x 288x 290x 11x 11x 11x 11x 11x  
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
 
'use strict';
 
const {
  ArrayPrototypeIncludes,
  ArrayPrototypeIndexOf,
  ArrayPrototypePop,
  ArrayPrototypePush,
  ArrayPrototypeShift,
  ArrayPrototypeSome,
  ArrayPrototypeSplice,
  FunctionPrototypeCall,
  NumberIsNaN,
  ObjectCreate,
  ObjectKeys,
  ObjectSetPrototypeOf,
  ObjectValues,
  StringPrototypeIndexOf,
  StringPrototypeSplit,
  StringPrototypeStartsWith,
  StringPrototypeSubstr,
  Symbol,
} = primordials;
 
const net = require('net');
const EventEmitter = require('events');
let debug = require('internal/util/debuglog').debuglog('http', (fn) => {
  debug = fn;
});
const { AsyncResource } = require('async_hooks');
const { async_id_symbol } = require('internal/async_hooks').symbols;
const {
  codes: {
    ERR_OUT_OF_RANGE,
  },
} = require('internal/errors');
const {
  kEmptyObject,
  once,
} = require('internal/util');
const {
  validateNumber,
  validateOneOf,
  validateString,
} = require('internal/validators');
 
const kOnKeylog = Symbol('onkeylog');
const kRequestOptions = Symbol('requestOptions');
const kRequestAsyncResource = Symbol('requestAsyncResource');
// New Agent code.
 
// The largest departure from the previous implementation is that
// an Agent instance holds connections for a variable number of host:ports.
// Surprisingly, this is still API compatible as far as third parties are
// concerned. The only code that really notices the difference is the
// request object.
 
// Another departure is that all code related to HTTP parsing is in
// ClientRequest.onSocket(). The Agent is now *strictly*
// concerned with managing a connection pool.
 
class ReusedHandle {
  constructor(type, handle) {
    this.type = type;
    this.handle = handle;
  }
}
 
function freeSocketErrorListener(err) {
  const socket = this;
  debug('SOCKET ERROR on FREE socket:', err.message, err.stack);
  socket.destroy();
  socket.emit('agentRemove');
}
 
function Agent(options) {
  if (!(this instanceof Agent))
    return new Agent(options);
 
  FunctionPrototypeCall(EventEmitter, this);
 
  this.defaultPort = 80;
  this.protocol = 'http:';
 
  this.options = { __proto__: null, ...options };
 
  if (this.options.noDelay === undefined)
    this.options.noDelay = true;
 
  // Don't confuse net and make it think that we're connecting to a pipe
  this.options.path = null;
  this.requests = ObjectCreate(null);
  this.sockets = ObjectCreate(null);
  this.freeSockets = ObjectCreate(null);
  this.keepAliveMsecs = this.options.keepAliveMsecs || 1000;
  this.keepAlive = this.options.keepAlive || false;
  this.maxSockets = this.options.maxSockets || Agent.defaultMaxSockets;
  this.maxFreeSockets = this.options.maxFreeSockets || 256;
  this.scheduling = this.options.scheduling || 'lifo';
  this.maxTotalSockets = this.options.maxTotalSockets;
  this.totalSocketCount = 0;
 
  validateOneOf(this.scheduling, 'scheduling', ['fifo', 'lifo']);
 
  if (this.maxTotalSockets !== undefined) {
    validateNumber(this.maxTotalSockets, 'maxTotalSockets');
    if (this.maxTotalSockets <= 0 || NumberIsNaN(this.maxTotalSockets))
      throw new ERR_OUT_OF_RANGE('maxTotalSockets', '> 0',
                                 this.maxTotalSockets);
  } else {
    this.maxTotalSockets = Infinity;
  }
 
  this.on('free', (socket, options) => {
    const name = this.getName(options);
    debug('agent.on(free)', name);
 
    // TODO(ronag): socket.destroy(err) might have been called
    // before coming here and have an 'error' scheduled. In the
    // case of socket.destroy() below this 'error' has no handler
    // and could cause unhandled exception.
 
    if (!socket.writable) {
      socket.destroy();
      return;
    }
 
    const requests = this.requests[name];
    if (requests && requests.length) {
      const req = ArrayPrototypeShift(requests);
      const reqAsyncRes = req[kRequestAsyncResource];
      if (reqAsyncRes) {
        // Run request within the original async context.
        reqAsyncRes.runInAsyncScope(() => {
          asyncResetHandle(socket);
          setRequestSocket(this, req, socket);
        });
        req[kRequestAsyncResource] = null;
      } else {
        setRequestSocket(this, req, socket);
      }
      if (requests.length === 0) {
        delete this.requests[name];
      }
      return;
    }
 
    // If there are no pending requests, then put it in
    // the freeSockets pool, but only if we're allowed to do so.
    const req = socket._httpMessage;
    if (!req || !req.shouldKeepAlive || !this.keepAlive) {
      socket.destroy();
      return;
    }
 
    const freeSockets = this.freeSockets[name] || [];
    const freeLen = freeSockets.length;
    let count = freeLen;
    if (this.sockets[name])
      count += this.sockets[name].length;
 
    if (this.totalSocketCount > this.maxTotalSockets ||
        count > this.maxSockets ||
        freeLen >= this.maxFreeSockets ||
        !this.keepSocketAlive(socket)) {
      socket.destroy();
      return;
    }
 
    this.freeSockets[name] = freeSockets;
    socket[async_id_symbol] = -1;
    socket._httpMessage = null;
    this.removeSocket(socket, options);
 
    socket.once('error', freeSocketErrorListener);
    ArrayPrototypePush(freeSockets, socket);
  });
 
  // Don't emit keylog events unless there is a listener for them.
  this.on('newListener', maybeEnableKeylog);
}
ObjectSetPrototypeOf(Agent.prototype, EventEmitter.prototype);
ObjectSetPrototypeOf(Agent, EventEmitter);
 
function maybeEnableKeylog(eventName) {
  if (eventName === 'keylog') {
    this.removeListener('newListener', maybeEnableKeylog);
    // Future sockets will listen on keylog at creation.
    const agent = this;
    this[kOnKeylog] = function onkeylog(keylog) {
      agent.emit('keylog', keylog, this);
    };
    // Existing sockets will start listening on keylog now.
    const sockets = ObjectValues(this.sockets);
    for (let i = 0; i < sockets.length; i++) {
      sockets[i].on('keylog', this[kOnKeylog]);
    }
  }
}
 
Agent.defaultMaxSockets = Infinity;
 
Agent.prototype.createConnection = net.createConnection;
 
// Get the key for a given set of request options
Agent.prototype.getName = function getName(options = kEmptyObject) {
  let name = options.host || 'localhost';
 
  name += ':';
  if (options.port)
    name += options.port;
 
  name += ':';
  if (options.localAddress)
    name += options.localAddress;
 
  // Pacify parallel/test-http-agent-getname by only appending
  // the ':' when options.family is set.
  if (options.family === 4 || options.family === 6)
    name += `:${options.family}`;
 
  if (options.socketPath)
    name += `:${options.socketPath}`;
 
  return name;
};
 
Agent.prototype.addRequest = function addRequest(req, options, port/* legacy */,
                                                 localAddress/* legacy */) {
  // Legacy API: addRequest(req, host, port, localAddress)
  if (typeof options === 'string') {
    options = {
      __proto__: null,
      host: options,
      port,
      localAddress
    };
  }
 
  options = { __proto__: null, ...options, ...this.options };
  if (options.socketPath)
    options.path = options.socketPath;
 
  if (!options.servername && options.servername !== '')
    options.servername = calculateServerName(options, req);
 
  const name = this.getName(options);
  if (!this.sockets[name]) {
    this.sockets[name] = [];
  }
 
  const freeSockets = this.freeSockets[name];
  let socket;
  if (freeSockets) {
    while (freeSockets.length && freeSockets[0].destroyed) {
      ArrayPrototypeShift(freeSockets);
    }
    socket = this.scheduling === 'fifo' ?
      ArrayPrototypeShift(freeSockets) :
      ArrayPrototypePop(freeSockets);
    if (!freeSockets.length)
      delete this.freeSockets[name];
  }
 
  const freeLen = freeSockets ? freeSockets.length : 0;
  const sockLen = freeLen + this.sockets[name].length;
 
  if (socket) {
    asyncResetHandle(socket);
    this.reuseSocket(socket, req);
    setRequestSocket(this, req, socket);
    ArrayPrototypePush(this.sockets[name], socket);
  } else if (sockLen < this.maxSockets &&
             this.totalSocketCount < this.maxTotalSockets) {
    debug('call onSocket', sockLen, freeLen);
    // If we are under maxSockets create a new one.
    this.createSocket(req, options, (err, socket) => {
      if (err)
        req.onSocket(socket, err);
      else
        setRequestSocket(this, req, socket);
    });
  } else {
    debug('wait for socket');
    // We are over limit so we'll add it to the queue.
    if (!this.requests[name]) {
      this.requests[name] = [];
    }
 
    // Used to create sockets for pending requests from different origin
    req[kRequestOptions] = options;
    // Used to capture the original async context.
    req[kRequestAsyncResource] = new AsyncResource('QueuedRequest');
 
    ArrayPrototypePush(this.requests[name], req);
  }
};
 
Agent.prototype.createSocket = function createSocket(req, options, cb) {
  options = { __proto__: null, ...options, ...this.options };
  if (options.socketPath)
    options.path = options.socketPath;
 
  if (!options.servername && options.servername !== '')
    options.servername = calculateServerName(options, req);
 
  const name = this.getName(options);
  options._agentKey = name;
 
  debug('createConnection', name, options);
  options.encoding = null;
 
  const oncreate = once((err, s) => {
    if (err)
      return cb(err);
    if (!this.sockets[name]) {
      this.sockets[name] = [];
    }
    ArrayPrototypePush(this.sockets[name], s);
    this.totalSocketCount++;
    debug('sockets', name, this.sockets[name].length, this.totalSocketCount);
    installListeners(this, s, options);
    cb(null, s);
  });
  // When keepAlive is true, pass the related options to createConnection
  if (this.keepAlive) {
    options.keepAlive = this.keepAlive;
    options.keepAliveInitialDelay = this.keepAliveMsecs;
  }
  const newSocket = this.createConnection(options, oncreate);
  if (newSocket)
    oncreate(null, newSocket);
};
 
function calculateServerName(options, req) {
  let servername = options.host;
  const hostHeader = req.getHeader('host');
  if (hostHeader) {
    validateString(hostHeader, 'options.headers.host');
 
    // abc => abc
    // abc:123 => abc
    // [::1] => ::1
    // [::1]:123 => ::1
    if (StringPrototypeStartsWith(hostHeader, '[')) {
      const index = StringPrototypeIndexOf(hostHeader, ']');
      if (index === -1) {
        // Leading '[', but no ']'. Need to do something...
        servername = hostHeader;
      } else {
        servername = StringPrototypeSubstr(hostHeader, 1, index - 1);
      }
    } else {
      servername = StringPrototypeSplit(hostHeader, ':', 1)[0];
    }
  }
  // Don't implicitly set invalid (IP) servernames.
  if (net.isIP(servername))
    servername = '';
  return servername;
}
 
function installListeners(agent, s, options) {
  function onFree() {
    debug('CLIENT socket onFree');
    agent.emit('free', s, options);
  }
  s.on('free', onFree);
 
  function onClose(err) {
    debug('CLIENT socket onClose');
    // This is the only place where sockets get removed from the Agent.
    // If you want to remove a socket from the pool, just close it.
    // All socket errors end in a close event anyway.
    agent.totalSocketCount--;
    agent.removeSocket(s, options);
  }
  s.on('close', onClose);
 
  function onTimeout() {
    debug('CLIENT socket onTimeout');
 
    // Destroy if in free list.
    // TODO(ronag): Always destroy, even if not in free list.
    const sockets = agent.freeSockets;
    if (ArrayPrototypeSome(ObjectKeys(sockets), (name) =>
      ArrayPrototypeIncludes(sockets[name], s)
    )) {
      return s.destroy();
    }
  }
  s.on('timeout', onTimeout);
 
  function onRemove() {
    // We need this function for cases like HTTP 'upgrade'
    // (defined by WebSockets) where we need to remove a socket from the
    // pool because it'll be locked up indefinitely
    debug('CLIENT socket onRemove');
    agent.totalSocketCount--;
    agent.removeSocket(s, options);
    s.removeListener('close', onClose);
    s.removeListener('free', onFree);
    s.removeListener('timeout', onTimeout);
    s.removeListener('agentRemove', onRemove);
  }
  s.on('agentRemove', onRemove);
 
  if (agent[kOnKeylog]) {
    s.on('keylog', agent[kOnKeylog]);
  }
}
 
Agent.prototype.removeSocket = function removeSocket(s, options) {
  const name = this.getName(options);
  debug('removeSocket', name, 'writable:', s.writable);
  const sets = [this.sockets];
 
  // If the socket was destroyed, remove it from the free buffers too.
  if (!s.writable)
    ArrayPrototypePush(sets, this.freeSockets);
 
  for (let sk = 0; sk < sets.length; sk++) {
    const sockets = sets[sk];
 
    if (sockets[name]) {
      const index = ArrayPrototypeIndexOf(sockets[name], s);
      if (index !== -1) {
        ArrayPrototypeSplice(sockets[name], index, 1);
        // Don't leak
        if (sockets[name].length === 0)
          delete sockets[name];
      }
    }
  }
 
  let req;
  if (this.requests[name] && this.requests[name].length) {
    debug('removeSocket, have a request, make a socket');
    req = this.requests[name][0];
  } else {
    // TODO(rickyes): this logic will not be FIFO across origins.
    // There might be older requests in a different origin, but
    // if the origin which releases the socket has pending requests
    // that will be prioritized.
    const keys = ObjectKeys(this.requests);
    for (let i = 0; i < keys.length; i++) {
      const prop = keys[i];
      // Check whether this specific origin is already at maxSockets
      if (this.sockets[prop] && this.sockets[prop].length) break;
      debug('removeSocket, have a request with different origin,' +
        ' make a socket');
      req = this.requests[prop][0];
      options = req[kRequestOptions];
      break;
    }
  }
 
  if (req && options) {
    req[kRequestOptions] = undefined;
    // If we have pending requests and a socket gets closed make a new one
    this.createSocket(req, options, (err, socket) => {
      if (err)
        req.onSocket(socket, err);
      else
        socket.emit('free');
    });
  }
 
};
 
Agent.prototype.keepSocketAlive = function keepSocketAlive(socket) {
  socket.setKeepAlive(true, this.keepAliveMsecs);
  socket.unref();
 
  const agentTimeout = this.options.timeout || 0;
  if (socket.timeout !== agentTimeout) {
    socket.setTimeout(agentTimeout);
  }
 
  return true;
};
 
Agent.prototype.reuseSocket = function reuseSocket(socket, req) {
  debug('have free socket');
  socket.removeListener('error', freeSocketErrorListener);
  req.reusedSocket = true;
  socket.ref();
};
 
Agent.prototype.destroy = function destroy() {
  const sets = [this.freeSockets, this.sockets];
  for (let s = 0; s < sets.length; s++) {
    const set = sets[s];
    const keys = ObjectKeys(set);
    for (let v = 0; v < keys.length; v++) {
      const setName = set[keys[v]];
      for (let n = 0; n < setName.length; n++) {
        setName[n].destroy();
      }
    }
  }
};
 
function setRequestSocket(agent, req, socket) {
  req.onSocket(socket);
  const agentTimeout = agent.options.timeout || 0;
  if (req.timeout === undefined || req.timeout === agentTimeout) {
    return;
  }
  socket.setTimeout(req.timeout);
}
 
function asyncResetHandle(socket) {
  // Guard against an uninitialized or user supplied Socket.
  const handle = socket._handle;
  if (handle && typeof handle.asyncReset === 'function') {
    // Assign the handle a new asyncId and run any destroy()/init() hooks.
    handle.asyncReset(new ReusedHandle(handle.getProviderType(), handle));
    socket[async_id_symbol] = handle.getAsyncId();
  }
}
 
module.exports = {
  Agent,
  globalAgent: new Agent()
};