Press n or j to go to the next uncovered block, b, p or k for the previous block.
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7678x 7678x 7678x 7678x 7678x 7678x 7688x 1594x 1594x 1594x 7690x 6084x 6084x 7678x 7690x 5x 5x 5x 7673x 7673x 7690x 48x 48x 48x 48x 7673x 7686x 48x 48x 48x 48x 48x 48x 48x 48x 48x 48x 48x 48x 48x 48x 48x 48x 7625x 7686x 31x 31x 31x 31x 31x 31x 31x 31x 7625x 7625x 7625x 7625x 7690x 4x 1158x 1158x 1158x 1158x 1158x 1158x 1158x 1158x 4x 4x 4x 4x 4x 4x 4x 4x 1117x 1117x 1117x 1117x 1117x 1117x 1117x 1117x 771x 771x 771x 771x 734x 734x 771x 268x 770x 503x 503x 503x 503x 503x 503x 764x 764x 764x 764x 764x 764x 764x 764x 764x 764x 764x 764x 764x 764x 771x 9x 8x 9x 1x 1x 1x 1x 1x 1x 9x 771x 1096x 1096x 1096x 1096x 1096x 1096x 1096x 1096x 1096x 1096x 1096x 1096x 1096x 1096x 1096x 1096x 1096x 1096x 1117x 4x 4x 4x 4x 4x 4x 4x 3x 3x 3x 3x 3x 3x 3x 3x 3x 4x 4x 11x 11x 11x 11x 3x 3x 3x 3x 4x 4x 4x 4x 166x 166x 166x 165x 166x 4x 4x 4x 130x 130x 130x 129x 130x 4x 4x 4x 333x 333x 333x 332x 333x 4x 4x 4x 139x 139x 139x 138x 139x 4x 4x 4x 118x 118x 118x 118x 117x 118x 4x 4x 4x 127x 127x 127x 126x 127x 4x 4x 4x 111x 111x 111x 110x 111x 4x 4x 4x 1278x 1278x 639x 520x 639x 639x 639x 499x 188x 188x 188x 499x 639x 1278x 4x 4x 4x 4x 7597x 7597x 4x 4x 4x 4x 4x 4x 4x 4x 4x 234x 234x 234x 234x 234x 16x 17x 17x 17x 2x 2x 15x 15x 17x 1x 1x 1x 14x 16x 16x 231x 234x 234x 234x 234x 234x 234x 234x 234x 234x 234x 1x 1x 230x 230x 234x 4x 4x 4x 122x 122x 122x 120x 122x 4x 4x 4x 115x 115x 115x 114x 115x 4x 4x 4x 4x 639x 639x 639x 639x 639x 639x 244x 244x 639x 639x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 4x 428x 176x 176x 176x 176x 176x | // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. 'use strict'; const { ArrayBuffer, ArrayPrototypeForEach, ArrayPrototypeMap, ArrayPrototypePush, FunctionPrototypeBind, MathMaxApply, NumberIsFinite, NumberIsNaN, ObjectDefineProperties, ObjectDefineProperty, ObjectFreeze, ObjectKeys, ObjectSetPrototypeOf, ReflectApply, StringPrototypeStartsWith, Symbol, TypedArrayPrototypeFill, Uint32Array, } = primordials; const { codes: { ERR_BROTLI_INVALID_PARAM, ERR_BUFFER_TOO_LARGE, ERR_INVALID_ARG_TYPE, ERR_OUT_OF_RANGE, ERR_ZLIB_INITIALIZATION_FAILED, }, genericNodeError, hideStackFrames, } = require('internal/errors'); const { Transform, finished } = require('stream'); const { deprecate } = require('internal/util'); const { isArrayBufferView, isAnyArrayBuffer, isUint8Array, } = require('internal/util/types'); const binding = internalBinding('zlib'); const assert = require('internal/assert'); const { Buffer, kMaxLength } = require('buffer'); const { owner_symbol } = require('internal/async_hooks').symbols; const { validateFunction, validateNumber, } = require('internal/validators'); const kFlushFlag = Symbol('kFlushFlag'); const kError = Symbol('kError'); const constants = internalBinding('constants').zlib; const { // Zlib flush levels Z_NO_FLUSH, Z_BLOCK, Z_PARTIAL_FLUSH, Z_SYNC_FLUSH, Z_FULL_FLUSH, Z_FINISH, // Zlib option values Z_MIN_CHUNK, Z_MIN_WINDOWBITS, Z_MAX_WINDOWBITS, Z_MIN_LEVEL, Z_MAX_LEVEL, Z_MIN_MEMLEVEL, Z_MAX_MEMLEVEL, Z_DEFAULT_CHUNK, Z_DEFAULT_COMPRESSION, Z_DEFAULT_STRATEGY, Z_DEFAULT_WINDOWBITS, Z_DEFAULT_MEMLEVEL, Z_FIXED, // Node's compression stream modes (node_zlib_mode) DEFLATE, DEFLATERAW, INFLATE, INFLATERAW, GZIP, GUNZIP, UNZIP, BROTLI_DECODE, BROTLI_ENCODE, // Brotli operations (~flush levels) BROTLI_OPERATION_PROCESS, BROTLI_OPERATION_FLUSH, BROTLI_OPERATION_FINISH, BROTLI_OPERATION_EMIT_METADATA, } = constants; // Translation table for return codes. const codes = { Z_OK: constants.Z_OK, Z_STREAM_END: constants.Z_STREAM_END, Z_NEED_DICT: constants.Z_NEED_DICT, Z_ERRNO: constants.Z_ERRNO, Z_STREAM_ERROR: constants.Z_STREAM_ERROR, Z_DATA_ERROR: constants.Z_DATA_ERROR, Z_MEM_ERROR: constants.Z_MEM_ERROR, Z_BUF_ERROR: constants.Z_BUF_ERROR, Z_VERSION_ERROR: constants.Z_VERSION_ERROR }; for (const ckey of ObjectKeys(codes)) { codes[codes[ckey]] = ckey; } function zlibBuffer(engine, buffer, callback) { validateFunction(callback, 'callback'); // Streams do not support non-Uint8Array ArrayBufferViews yet. Convert it to a // Buffer without copying. if (isArrayBufferView(buffer) && !isUint8Array(buffer)) { buffer = Buffer.from(buffer.buffer, buffer.byteOffset, buffer.byteLength); } else if (isAnyArrayBuffer(buffer)) { buffer = Buffer.from(buffer); } engine.buffers = null; engine.nread = 0; engine.cb = callback; engine.on('data', zlibBufferOnData); engine.on('error', zlibBufferOnError); engine.on('end', zlibBufferOnEnd); engine.end(buffer); } function zlibBufferOnData(chunk) { if (!this.buffers) this.buffers = [chunk]; else ArrayPrototypePush(this.buffers, chunk); this.nread += chunk.length; if (this.nread > this._maxOutputLength) { this.close(); this.removeAllListeners('end'); this.cb(new ERR_BUFFER_TOO_LARGE(this._maxOutputLength)); } } function zlibBufferOnError(err) { this.removeAllListeners('end'); this.cb(err); } function zlibBufferOnEnd() { let buf; if (this.nread === 0) { buf = Buffer.alloc(0); } else { const bufs = this.buffers; buf = (bufs.length === 1 ? bufs[0] : Buffer.concat(bufs, this.nread)); } this.close(); if (this._info) this.cb(null, { buffer: buf, engine: this }); else this.cb(null, buf); } function zlibBufferSync(engine, buffer) { if (typeof buffer === 'string') { buffer = Buffer.from(buffer); } else if (!isArrayBufferView(buffer)) { if (isAnyArrayBuffer(buffer)) { buffer = Buffer.from(buffer); } else { throw new ERR_INVALID_ARG_TYPE( 'buffer', ['string', 'Buffer', 'TypedArray', 'DataView', 'ArrayBuffer'], buffer ); } } buffer = processChunkSync(engine, buffer, engine._finishFlushFlag); if (engine._info) return { buffer, engine }; return buffer; } function zlibOnError(message, errno, code) { const self = this[owner_symbol]; // There is no way to cleanly recover. // Continuing only obscures problems. const error = genericNodeError(message, { errno, code }); error.errno = errno; error.code = code; self.destroy(error); self[kError] = error; } // 1. Returns false for undefined and NaN // 2. Returns true for finite numbers // 3. Throws ERR_INVALID_ARG_TYPE for non-numbers // 4. Throws ERR_OUT_OF_RANGE for infinite numbers const checkFiniteNumber = hideStackFrames((number, name) => { // Common case if (number === undefined) { return false; } if (NumberIsFinite(number)) { return true; // Is a valid number } if (NumberIsNaN(number)) { return false; } validateNumber(number, name); // Infinite numbers throw new ERR_OUT_OF_RANGE(name, 'a finite number', number); }); // 1. Returns def for number when it's undefined or NaN // 2. Returns number for finite numbers >= lower and <= upper // 3. Throws ERR_INVALID_ARG_TYPE for non-numbers // 4. Throws ERR_OUT_OF_RANGE for infinite numbers or numbers > upper or < lower const checkRangesOrGetDefault = hideStackFrames( (number, name, lower, upper, def) => { if (!checkFiniteNumber(number, name)) { return def; } if (number < lower || number > upper) { throw new ERR_OUT_OF_RANGE(name, `>= ${lower} and <= ${upper}`, number); } return number; } ); const FLUSH_BOUND = [ [ Z_NO_FLUSH, Z_BLOCK ], [ BROTLI_OPERATION_PROCESS, BROTLI_OPERATION_EMIT_METADATA ], ]; const FLUSH_BOUND_IDX_NORMAL = 0; const FLUSH_BOUND_IDX_BROTLI = 1; // The base class for all Zlib-style streams. function ZlibBase(opts, mode, handle, { flush, finishFlush, fullFlush }) { let chunkSize = Z_DEFAULT_CHUNK; let maxOutputLength = kMaxLength; // The ZlibBase class is not exported to user land, the mode should only be // passed in by us. assert(typeof mode === 'number'); assert(mode >= DEFLATE && mode <= BROTLI_ENCODE); let flushBoundIdx; if (mode !== BROTLI_ENCODE && mode !== BROTLI_DECODE) { flushBoundIdx = FLUSH_BOUND_IDX_NORMAL; } else { flushBoundIdx = FLUSH_BOUND_IDX_BROTLI; } if (opts) { chunkSize = opts.chunkSize; if (!checkFiniteNumber(chunkSize, 'options.chunkSize')) { chunkSize = Z_DEFAULT_CHUNK; } else if (chunkSize < Z_MIN_CHUNK) { throw new ERR_OUT_OF_RANGE('options.chunkSize', `>= ${Z_MIN_CHUNK}`, chunkSize); } flush = checkRangesOrGetDefault( opts.flush, 'options.flush', FLUSH_BOUND[flushBoundIdx][0], FLUSH_BOUND[flushBoundIdx][1], flush); finishFlush = checkRangesOrGetDefault( opts.finishFlush, 'options.finishFlush', FLUSH_BOUND[flushBoundIdx][0], FLUSH_BOUND[flushBoundIdx][1], finishFlush); maxOutputLength = checkRangesOrGetDefault( opts.maxOutputLength, 'options.maxOutputLength', 1, kMaxLength, kMaxLength); if (opts.encoding || opts.objectMode || opts.writableObjectMode) { opts = { ...opts }; opts.encoding = null; opts.objectMode = false; opts.writableObjectMode = false; } } ReflectApply(Transform, this, [{ autoDestroy: true, ...opts }]); this[kError] = null; this.bytesWritten = 0; this._handle = handle; handle[owner_symbol] = this; // Used by processCallback() and zlibOnError() handle.onerror = zlibOnError; this._outBuffer = Buffer.allocUnsafe(chunkSize); this._outOffset = 0; this._chunkSize = chunkSize; this._defaultFlushFlag = flush; this._finishFlushFlag = finishFlush; this._defaultFullFlushFlag = fullFlush; this._info = opts && opts.info; this._maxOutputLength = maxOutputLength; } ObjectSetPrototypeOf(ZlibBase.prototype, Transform.prototype); ObjectSetPrototypeOf(ZlibBase, Transform); ObjectDefineProperty(ZlibBase.prototype, '_closed', { __proto__: null, configurable: true, enumerable: true, get() { return !this._handle; } }); // `bytesRead` made sense as a name when looking from the zlib engine's // perspective, but it is inconsistent with all other streams exposed by Node.js // that have this concept, where it stands for the number of bytes read // *from* the stream (that is, net.Socket/tls.Socket & file system streams). ObjectDefineProperty(ZlibBase.prototype, 'bytesRead', { __proto__: null, configurable: true, enumerable: true, get: deprecate(function() { return this.bytesWritten; }, 'zlib.bytesRead is deprecated and will change its meaning in the ' + 'future. Use zlib.bytesWritten instead.', 'DEP0108'), set: deprecate(function(value) { this.bytesWritten = value; }, 'Setting zlib.bytesRead is deprecated. ' + 'This feature will be removed in the future.', 'DEP0108') }); ZlibBase.prototype.reset = function() { if (!this._handle) assert(false, 'zlib binding closed'); return this._handle.reset(); }; // This is the _flush function called by the transform class, // internally, when the last chunk has been written. ZlibBase.prototype._flush = function(callback) { this._transform(Buffer.alloc(0), '', callback); }; // Force Transform compat behavior. ZlibBase.prototype._final = function(callback) { callback(); }; // If a flush is scheduled while another flush is still pending, a way to figure // out which one is the "stronger" flush is needed. // This is currently only used to figure out which flush flag to use for the // last chunk. // Roughly, the following holds: // Z_NO_FLUSH (< Z_TREES) < Z_BLOCK < Z_PARTIAL_FLUSH < // Z_SYNC_FLUSH < Z_FULL_FLUSH < Z_FINISH const flushiness = []; let i = 0; const kFlushFlagList = [Z_NO_FLUSH, Z_BLOCK, Z_PARTIAL_FLUSH, Z_SYNC_FLUSH, Z_FULL_FLUSH, Z_FINISH]; for (const flushFlag of kFlushFlagList) { flushiness[flushFlag] = i++; } function maxFlush(a, b) { return flushiness[a] > flushiness[b] ? a : b; } // Set up a list of 'special' buffers that can be written using .write() // from the .flush() code as a way of introducing flushing operations into the // write sequence. const kFlushBuffers = []; { const dummyArrayBuffer = new ArrayBuffer(); for (const flushFlag of kFlushFlagList) { kFlushBuffers[flushFlag] = Buffer.from(dummyArrayBuffer); kFlushBuffers[flushFlag][kFlushFlag] = flushFlag; } } ZlibBase.prototype.flush = function(kind, callback) { if (typeof kind === 'function' || (kind === undefined && !callback)) { callback = kind; kind = this._defaultFullFlushFlag; } if (this.writableFinished) { if (callback) process.nextTick(callback); } else if (this.writableEnded) { if (callback) this.once('end', callback); } else { this.write(kFlushBuffers[kind], '', callback); } }; ZlibBase.prototype.close = function(callback) { if (callback) finished(this, callback); this.destroy(); }; ZlibBase.prototype._destroy = function(err, callback) { _close(this); callback(err); }; ZlibBase.prototype._transform = function(chunk, encoding, cb) { let flushFlag = this._defaultFlushFlag; // We use a 'fake' zero-length chunk to carry information about flushes from // the public API to the actual stream implementation. if (typeof chunk[kFlushFlag] === 'number') { flushFlag = chunk[kFlushFlag]; } // For the last chunk, also apply `_finishFlushFlag`. if (this.writableEnded && this.writableLength === chunk.byteLength) { flushFlag = maxFlush(flushFlag, this._finishFlushFlag); } processChunk(this, chunk, flushFlag, cb); }; ZlibBase.prototype._processChunk = function(chunk, flushFlag, cb) { // _processChunk() is left for backwards compatibility if (typeof cb === 'function') processChunk(this, chunk, flushFlag, cb); else return processChunkSync(this, chunk, flushFlag); }; function processChunkSync(self, chunk, flushFlag) { let availInBefore = chunk.byteLength; let availOutBefore = self._chunkSize - self._outOffset; let inOff = 0; let availOutAfter; let availInAfter; let buffers = null; let nread = 0; let inputRead = 0; const state = self._writeState; const handle = self._handle; let buffer = self._outBuffer; let offset = self._outOffset; const chunkSize = self._chunkSize; let error; self.on('error', function onError(er) { error = er; }); while (true) { handle.writeSync(flushFlag, chunk, // in inOff, // in_off availInBefore, // in_len buffer, // out offset, // out_off availOutBefore); // out_len if (error) throw error; else if (self[kError]) throw self[kError]; availOutAfter = state[0]; availInAfter = state[1]; const inDelta = (availInBefore - availInAfter); inputRead += inDelta; const have = availOutBefore - availOutAfter; if (have > 0) { const out = buffer.slice(offset, offset + have); offset += have; if (!buffers) buffers = [out]; else ArrayPrototypePush(buffers, out); nread += out.byteLength; if (nread > self._maxOutputLength) { _close(self); throw new ERR_BUFFER_TOO_LARGE(self._maxOutputLength); } } else { assert(have === 0, 'have should not go down'); } // Exhausted the output buffer, or used all the input create a new one. if (availOutAfter === 0 || offset >= chunkSize) { availOutBefore = chunkSize; offset = 0; buffer = Buffer.allocUnsafe(chunkSize); } if (availOutAfter === 0) { // Not actually done. Need to reprocess. // Also, update the availInBefore to the availInAfter value, // so that if we have to hit it a third (fourth, etc.) time, // it'll have the correct byte counts. inOff += inDelta; availInBefore = availInAfter; } else { break; } } self.bytesWritten = inputRead; _close(self); if (nread === 0) return Buffer.alloc(0); return (buffers.length === 1 ? buffers[0] : Buffer.concat(buffers, nread)); } function processChunk(self, chunk, flushFlag, cb) { const handle = self._handle; if (!handle) return process.nextTick(cb); handle.buffer = chunk; handle.cb = cb; handle.availOutBefore = self._chunkSize - self._outOffset; handle.availInBefore = chunk.byteLength; handle.inOff = 0; handle.flushFlag = flushFlag; handle.write(flushFlag, chunk, // in 0, // in_off handle.availInBefore, // in_len self._outBuffer, // out self._outOffset, // out_off handle.availOutBefore); // out_len } function processCallback() { // This callback's context (`this`) is the `_handle` (ZCtx) object. It is // important to null out the values once they are no longer needed since // `_handle` can stay in memory long after the buffer is needed. const handle = this; const self = this[owner_symbol]; const state = self._writeState; if (self.destroyed) { this.buffer = null; this.cb(); return; } const availOutAfter = state[0]; const availInAfter = state[1]; const inDelta = handle.availInBefore - availInAfter; self.bytesWritten += inDelta; const have = handle.availOutBefore - availOutAfter; if (have > 0) { const out = self._outBuffer.slice(self._outOffset, self._outOffset + have); self._outOffset += have; self.push(out); } else { assert(have === 0, 'have should not go down'); } if (self.destroyed) { this.cb(); return; } // Exhausted the output buffer, or used all the input create a new one. if (availOutAfter === 0 || self._outOffset >= self._chunkSize) { handle.availOutBefore = self._chunkSize; self._outOffset = 0; self._outBuffer = Buffer.allocUnsafe(self._chunkSize); } if (availOutAfter === 0) { // Not actually done. Need to reprocess. // Also, update the availInBefore to the availInAfter value, // so that if we have to hit it a third (fourth, etc.) time, // it'll have the correct byte counts. handle.inOff += inDelta; handle.availInBefore = availInAfter; this.write(handle.flushFlag, this.buffer, // in handle.inOff, // in_off handle.availInBefore, // in_len self._outBuffer, // out self._outOffset, // out_off self._chunkSize); // out_len return; } if (availInAfter > 0) { // If we have more input that should be written, but we also have output // space available, that means that the compression library was not // interested in receiving more data, and in particular that the input // stream has ended early. // This applies to streams where we don't check data past the end of // what was consumed; that is, everything except Gunzip/Unzip. self.push(null); } // Finished with the chunk. this.buffer = null; this.cb(); } function _close(engine) { // Caller may invoke .close after a zlib error (which will null _handle). if (!engine._handle) return; engine._handle.close(); engine._handle = null; } const zlibDefaultOpts = { flush: Z_NO_FLUSH, finishFlush: Z_FINISH, fullFlush: Z_FULL_FLUSH }; // Base class for all streams actually backed by zlib and using zlib-specific // parameters. function Zlib(opts, mode) { let windowBits = Z_DEFAULT_WINDOWBITS; let level = Z_DEFAULT_COMPRESSION; let memLevel = Z_DEFAULT_MEMLEVEL; let strategy = Z_DEFAULT_STRATEGY; let dictionary; if (opts) { // windowBits is special. On the compression side, 0 is an invalid value. // But on the decompression side, a value of 0 for windowBits tells zlib // to use the window size in the zlib header of the compressed stream. if ((opts.windowBits == null || opts.windowBits === 0) && (mode === INFLATE || mode === GUNZIP || mode === UNZIP)) { windowBits = 0; } else { // `{ windowBits: 8 }` is valid for deflate but not gzip. const min = Z_MIN_WINDOWBITS + (mode === GZIP ? 1 : 0); windowBits = checkRangesOrGetDefault( opts.windowBits, 'options.windowBits', min, Z_MAX_WINDOWBITS, Z_DEFAULT_WINDOWBITS); } level = checkRangesOrGetDefault( opts.level, 'options.level', Z_MIN_LEVEL, Z_MAX_LEVEL, Z_DEFAULT_COMPRESSION); memLevel = checkRangesOrGetDefault( opts.memLevel, 'options.memLevel', Z_MIN_MEMLEVEL, Z_MAX_MEMLEVEL, Z_DEFAULT_MEMLEVEL); strategy = checkRangesOrGetDefault( opts.strategy, 'options.strategy', Z_DEFAULT_STRATEGY, Z_FIXED, Z_DEFAULT_STRATEGY); dictionary = opts.dictionary; if (dictionary !== undefined && !isArrayBufferView(dictionary)) { if (isAnyArrayBuffer(dictionary)) { dictionary = Buffer.from(dictionary); } else { throw new ERR_INVALID_ARG_TYPE( 'options.dictionary', ['Buffer', 'TypedArray', 'DataView', 'ArrayBuffer'], dictionary ); } } } const handle = new binding.Zlib(mode); // Ideally, we could let ZlibBase() set up _writeState. I haven't been able // to come up with a good solution that doesn't break our internal API, // and with it all supported npm versions at the time of writing. this._writeState = new Uint32Array(2); handle.init(windowBits, level, memLevel, strategy, this._writeState, processCallback, dictionary); ReflectApply(ZlibBase, this, [opts, mode, handle, zlibDefaultOpts]); this._level = level; this._strategy = strategy; } ObjectSetPrototypeOf(Zlib.prototype, ZlibBase.prototype); ObjectSetPrototypeOf(Zlib, ZlibBase); // This callback is used by `.params()` to wait until a full flush happened // before adjusting the parameters. In particular, the call to the native // `params()` function should not happen while a write is currently in progress // on the threadpool. function paramsAfterFlushCallback(level, strategy, callback) { assert(this._handle, 'zlib binding closed'); this._handle.params(level, strategy); if (!this.destroyed) { this._level = level; this._strategy = strategy; if (callback) callback(); } } Zlib.prototype.params = function params(level, strategy, callback) { checkRangesOrGetDefault(level, 'level', Z_MIN_LEVEL, Z_MAX_LEVEL); checkRangesOrGetDefault(strategy, 'strategy', Z_DEFAULT_STRATEGY, Z_FIXED); if (this._level !== level || this._strategy !== strategy) { this.flush(Z_SYNC_FLUSH, FunctionPrototypeBind(paramsAfterFlushCallback, this, level, strategy, callback)); } else { process.nextTick(callback); } }; // generic zlib // minimal 2-byte header function Deflate(opts) { if (!(this instanceof Deflate)) return new Deflate(opts); ReflectApply(Zlib, this, [opts, DEFLATE]); } ObjectSetPrototypeOf(Deflate.prototype, Zlib.prototype); ObjectSetPrototypeOf(Deflate, Zlib); function Inflate(opts) { if (!(this instanceof Inflate)) return new Inflate(opts); ReflectApply(Zlib, this, [opts, INFLATE]); } ObjectSetPrototypeOf(Inflate.prototype, Zlib.prototype); ObjectSetPrototypeOf(Inflate, Zlib); function Gzip(opts) { if (!(this instanceof Gzip)) return new Gzip(opts); ReflectApply(Zlib, this, [opts, GZIP]); } ObjectSetPrototypeOf(Gzip.prototype, Zlib.prototype); ObjectSetPrototypeOf(Gzip, Zlib); function Gunzip(opts) { if (!(this instanceof Gunzip)) return new Gunzip(opts); ReflectApply(Zlib, this, [opts, GUNZIP]); } ObjectSetPrototypeOf(Gunzip.prototype, Zlib.prototype); ObjectSetPrototypeOf(Gunzip, Zlib); function DeflateRaw(opts) { if (opts && opts.windowBits === 8) opts.windowBits = 9; if (!(this instanceof DeflateRaw)) return new DeflateRaw(opts); ReflectApply(Zlib, this, [opts, DEFLATERAW]); } ObjectSetPrototypeOf(DeflateRaw.prototype, Zlib.prototype); ObjectSetPrototypeOf(DeflateRaw, Zlib); function InflateRaw(opts) { if (!(this instanceof InflateRaw)) return new InflateRaw(opts); ReflectApply(Zlib, this, [opts, INFLATERAW]); } ObjectSetPrototypeOf(InflateRaw.prototype, Zlib.prototype); ObjectSetPrototypeOf(InflateRaw, Zlib); function Unzip(opts) { if (!(this instanceof Unzip)) return new Unzip(opts); ReflectApply(Zlib, this, [opts, UNZIP]); } ObjectSetPrototypeOf(Unzip.prototype, Zlib.prototype); ObjectSetPrototypeOf(Unzip, Zlib); function createConvenienceMethod(ctor, sync) { if (sync) { return function syncBufferWrapper(buffer, opts) { return zlibBufferSync(new ctor(opts), buffer); }; } return function asyncBufferWrapper(buffer, opts, callback) { if (typeof opts === 'function') { callback = opts; opts = {}; } return zlibBuffer(new ctor(opts), buffer, callback); }; } const kMaxBrotliParam = MathMaxApply(ArrayPrototypeMap( ObjectKeys(constants), (key) => (StringPrototypeStartsWith(key, 'BROTLI_PARAM_') ? constants[key] : 0) )); const brotliInitParamsArray = new Uint32Array(kMaxBrotliParam + 1); const brotliDefaultOpts = { flush: BROTLI_OPERATION_PROCESS, finishFlush: BROTLI_OPERATION_FINISH, fullFlush: BROTLI_OPERATION_FLUSH }; function Brotli(opts, mode) { assert(mode === BROTLI_DECODE || mode === BROTLI_ENCODE); TypedArrayPrototypeFill(brotliInitParamsArray, -1); if (opts?.params) { ArrayPrototypeForEach(ObjectKeys(opts.params), (origKey) => { const key = +origKey; if (NumberIsNaN(key) || key < 0 || key > kMaxBrotliParam || (brotliInitParamsArray[key] | 0) !== -1) { throw new ERR_BROTLI_INVALID_PARAM(origKey); } const value = opts.params[origKey]; if (typeof value !== 'number' && typeof value !== 'boolean') { throw new ERR_INVALID_ARG_TYPE('options.params[key]', 'number', opts.params[origKey]); } brotliInitParamsArray[key] = value; }); } const handle = mode === BROTLI_DECODE ? new binding.BrotliDecoder(mode) : new binding.BrotliEncoder(mode); this._writeState = new Uint32Array(2); // TODO(addaleax): Sometimes we generate better error codes in C++ land, // e.g. ERR_BROTLI_PARAM_SET_FAILED -- it's hard to access them with // the current bindings setup, though. if (!handle.init(brotliInitParamsArray, this._writeState, processCallback)) { throw new ERR_ZLIB_INITIALIZATION_FAILED(); } ReflectApply(ZlibBase, this, [opts, mode, handle, brotliDefaultOpts]); } ObjectSetPrototypeOf(Brotli.prototype, Zlib.prototype); ObjectSetPrototypeOf(Brotli, Zlib); function BrotliCompress(opts) { if (!(this instanceof BrotliCompress)) return new BrotliCompress(opts); ReflectApply(Brotli, this, [opts, BROTLI_ENCODE]); } ObjectSetPrototypeOf(BrotliCompress.prototype, Brotli.prototype); ObjectSetPrototypeOf(BrotliCompress, Brotli); function BrotliDecompress(opts) { if (!(this instanceof BrotliDecompress)) return new BrotliDecompress(opts); ReflectApply(Brotli, this, [opts, BROTLI_DECODE]); } ObjectSetPrototypeOf(BrotliDecompress.prototype, Brotli.prototype); ObjectSetPrototypeOf(BrotliDecompress, Brotli); function createProperty(ctor) { return { __proto__: null, configurable: true, enumerable: true, value: function(options) { return new ctor(options); } }; } // Legacy alias on the C++ wrapper object. This is not public API, so we may // want to runtime-deprecate it at some point. There's no hurry, though. ObjectDefineProperty(binding.Zlib.prototype, 'jsref', { __proto__: null, get() { return this[owner_symbol]; }, set(v) { return this[owner_symbol] = v; } }); module.exports = { Deflate, Inflate, Gzip, Gunzip, DeflateRaw, InflateRaw, Unzip, BrotliCompress, BrotliDecompress, // Convenience methods. // compress/decompress a string or buffer in one step. deflate: createConvenienceMethod(Deflate, false), deflateSync: createConvenienceMethod(Deflate, true), gzip: createConvenienceMethod(Gzip, false), gzipSync: createConvenienceMethod(Gzip, true), deflateRaw: createConvenienceMethod(DeflateRaw, false), deflateRawSync: createConvenienceMethod(DeflateRaw, true), unzip: createConvenienceMethod(Unzip, false), unzipSync: createConvenienceMethod(Unzip, true), inflate: createConvenienceMethod(Inflate, false), inflateSync: createConvenienceMethod(Inflate, true), gunzip: createConvenienceMethod(Gunzip, false), gunzipSync: createConvenienceMethod(Gunzip, true), inflateRaw: createConvenienceMethod(InflateRaw, false), inflateRawSync: createConvenienceMethod(InflateRaw, true), brotliCompress: createConvenienceMethod(BrotliCompress, false), brotliCompressSync: createConvenienceMethod(BrotliCompress, true), brotliDecompress: createConvenienceMethod(BrotliDecompress, false), brotliDecompressSync: createConvenienceMethod(BrotliDecompress, true), }; ObjectDefineProperties(module.exports, { createDeflate: createProperty(Deflate), createInflate: createProperty(Inflate), createDeflateRaw: createProperty(DeflateRaw), createInflateRaw: createProperty(InflateRaw), createGzip: createProperty(Gzip), createGunzip: createProperty(Gunzip), createUnzip: createProperty(Unzip), createBrotliCompress: createProperty(BrotliCompress), createBrotliDecompress: createProperty(BrotliDecompress), constants: { __proto__: null, configurable: false, enumerable: true, value: constants }, codes: { __proto__: null, enumerable: true, writable: false, value: ObjectFreeze(codes) } }); // These should be considered deprecated // expose all the zlib constants for (const bkey of ObjectKeys(constants)) { if (StringPrototypeStartsWith(bkey, 'BROTLI')) continue; ObjectDefineProperty(module.exports, bkey, { __proto__: null, enumerable: false, value: constants[bkey], writable: false }); } |